PvtRyan
Party Escort Bot
- Joined
- Jul 17, 2003
- Messages
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I recently send an email to Rick Ellis, and received an answer today, now I've heard stuff about overlays a few times but still don't really know what they are (and I've used the search)
It's this email:
Anyone cares to explain please?
It's this email:
Yes, you can use overlays for this. I'm not sure what you mean when you
refer to the "rigidness of the suspension".
Rick
-----Original Message-----
From: xxxx
Sent: Saturday, February 28, 2004 6:39 AM
To: Rick Ellis
Subject: Tank tracks
Hi Rick,
A quick question if you have the time for it:
Is there a way with Source to more or less simulate tank tracks
correctly?
And I mean in the way that they will 'bend' around terrain and certain
small obstacles and also accordingly to the rigidness of the suspension.
Is this perhaps possible with the same technology that does the 'rope
swinging'?
Well, thanks for your time, keep up the great work with the game!
--------------
With the rigidness of the suspension I meant the wheels of the tank themselves reacting to the ground based on how tight their suspension is and the tracks curving around the wheels.
Anyone cares to explain please?