pistol sounds

W4d5Y

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Oct 14, 2006
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hi there,
just a brief question: I can't check it myself right now, but after watching some videos I do suspect, that Kelly Bailey improved the pistol fire sound by giving it a bit more bass and making it more cool to shoot...am I mistaken?
 
I have gcf, but I don't have the computer I got the files on at my disposal :(
i also once had to copy a whole soundfolder from hl2 to ep1 whereby I fear to have replaced them..
 
Why is your sig allowed to be more than twice the height of everyone else's? I thought the forum rules stated only 4 lines max for a sig? Yours makes it look like the rules don't matter here.
 
WHAT THE HELL!!!! My sig is in fact mere overkill...all right, silly, so I'm gonna cut it a bit. hopefully before I get banned :S

hey, another question: are there really no shell ejected by the pistol? I played missing Info recently with bullettime, and I noticed you could see bullets flying out of it. When going back to normal speed those were barely seeable, only if you turned your gun to the side to get them into your field of view. So though it was only a mod, why would they bother fixing the shells up? So wikipedia told me there were inofficial fixes for this, but I was wondering though....I just need a confirmation on something...coz it'd really piss me off to have a pistol with a routinely chamber and slide not eject any shells...I remember they did have shells in the beta...so they still are in the actual retail?!?!
 
Your sig is still too big, and please do not double post. :)

Also, some of the weapon sounds were beefed up. The most noticeable to me is the MP7.
 
o rly? Makes me Weeeee! :D 'tis iz grate, thx u guyz
 
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