prob with ammo boxes HL2DM

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charlie264

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I wonder if anyone can help me with a problem I am having with ammo boxes. I add them to the map as a "prop_dynamic" and they appear correct on the map, even have ammo in them when view in no clip. The boxes will not open or dispense ammo when in game play. Did I forget to do something??? Any help appreciated.
 
Prop_dynamic are just models. No effects bound to them.

Use item_ammo entities instead.
 
ammo Boxes

That works great for adding ammo to the floor fro pick-up as you run over it, I am looking to install the ammo boxes that the player walkers up to and clicks "E" to open and collect all the ammo that he can carry. I do not see that in "item_ammo" only in the "prop_dynamic" after hitting "alt+enter". I hope a this makes sense, I tend to ramble...
 
I don't currently have Hammer installed, but I believe you want to place an item_ammo_crate in your level and define what kind of ammo it dispenses to achieve that.
 
Thanks Much Calhoun !!!! That fixed it.. I guess I was over thinking it with using "prop_dynamic" I thought that they would have to be dynamic because they opened but I guess they are not much more than a glorified GIF :)
Charlie
 
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