PS3 delayed

Not sure if it's been pointed out yet, but remember the "Emotion Engine"? What the living hell did that do?
Pulled off the game Black.
Quite Amazing for the Ps2 really.
 
Minerel said:
Pulled off the game Black.
Quite Amazing for the Ps2 really.

Good try - but it's hard to argue that the hype surrounding the emotion engine turned out to be anything other than a massive crock of shite ;)

I'm interested in a PS3 for the exclusive games, but doubt it will more powerful than the 360, or be able to produce more technically impressive games (the gap between these consoles looks less than in this generartion).

The main problem I see Sony facing is that launch titles for the PS3 will look on par with games on a console that has been out for a year. Where's the 'wow factor' in that? Also, developers will have had a year to get to grips with the architecture of the 360 by the time they get to start on the PS3. The difference between launch titles and those released after a year is usually quite large, both in terms of visuals and performance ... this is another setback.

Anyhoo - the PS3 will sell by the truck load in Japan, and be home to many exclusive games that should be fantastic, it's just not going to have the 'omg - look at that'!!! that the 360 has given many people since launch.

//edit - i'll still be getting one :)
 
Warbie said:
Good try - but it's hard to argue that the hype surrounding the emotion engine turned out to be anything other than a massive crock of shite ;)
However, since not only Sony but A LOT of other companies around the world have put TONS AND TONS of money into developing this new technology, I seriously doubt it will fail to deliver like the Emotion Engine. It is to be so much more than a console gaming chip--its going to be in loads of other devices and also heralds in the era of multi-core processors faster than anyone had expected. Sure, Intel might have a plan for a similar architecture, but its still 5 years out like somone just said. I think this will mark a very important paradigm shift in the way everyone looks at processors from here on in.

Warbie said:
it's just not going to have the 'omg - look at that'!!! that the 360 has given many people since launch.
Hahaha! Where's the game for the 360 that has displayed that capacity yet? I can't see a one! Their killer app has yet to surface....

Warbie said:
//edit - i'll still be getting one :)
Good choice...I think....we'll all just have to see.
 
Good try - but it's hard to argue that the hype surrounding the emotion engine turned out to be anything other than a massive crock of shite
I will agree that it didn't live up to it's hype, didn't they promise like Gollum graphics lol? But it still is damn powerfull for it's age.

Sure, Intel might have a plan for a similar architecture, but its still 5 years out like somone just said. I think this will mark a very important paradigm shift in the way everyone looks at processors from here on in.
There is a plan on Intels roadmap for a cell like architure in like 2010/2012, but heres the thing. Intel's architecture has MUCH better way of handling cache between each processor and has many more processors and is overall ending to be a much better system.

The processors in Cell, well they have a very small amount of cache and rely more on streaming.


Also I beg to differ that Cell will really enter the Pc's anywhere(If you were hinting this, with other devices such as high end camcorders or TV's I completley agree). With Intels new chip that well is extremely power efficient, much more than any AMD chip and on top of that is much faster and is to be clocked faster than it already is anyway.
 
Warbie said:
I'm interested in a PS3 for the exclusive games, but doubt it will more powerful than the 360, or be able to produce more technically impressive games (the gap between these consoles looks less than in this generartion).
I hope you meant to say "significantly" somewhere in there... because everything is pointing to it being more powerful. Even developers that have handled both the Xbox 360 and the PS3 dev kits say it's faster. They can both do the same things, but the PS3 can handle more of them at the same time... even in its unfinished state... and without the extensive low-level work required in developing for the PS2. So, there won't be any huge differences like going from flat textures to relief mapping... but environments will be able (whether the developers use the extra power is a different subject) to have more details and feel more alive than their Xbox 360 counterparts. If it's not too expensive, the PS3 will probably be my #2 console... behind the Revolution (at that thing's price the line of thinking is "Why shouldn't I buy one?"). That is, unless tons of great games without PC ports show up on the 360.
 
So, how do we know all about this Intel chip thats set to come out in 5 to 6 years?
 
So, how do we know all about this Intel chip thats set to come out in 5 to 6 years?
Intel has roadmaps for the future, where they plan to go. What is going to happen in the next generation. Hell AMD usually is following intels roadmap and then beats them at there own game, but they took there own direction by pushing 64bit processors. They do a lot of research on what there gonna do, how it's gonna be done, what it's gonna require. If it requires a whole new architecture(not X86 or x64) they plan on that. They plan on how cache will be shared.

For a company you have to be looking at 5-6 years and be working on things that far away to keep up. Microsoft has been working on Vista, oringally was goin to be small but then after 1-2 years they made it a huge ass project. They decided that doing a simple xp upgrade release wasn't enough because there next project after vista(already planned and being worked on), would be wayy to far away then.

Hell when Unreal Engine 3 was being made, Unreal Engine 4 was being made at the same time. When ATI releases a chipset they know what there going to release 3 years from now. Infact they have to tell companies "This is what the future is gonna hold", so Developers know "This is about where are graphics are gonna be, these are new techniques were gonna use, these are our polygon rates where gonna use, this will be the shading system, etc.." they gotta know this for a game thats going to be released in 3-5 years to keep up in graphics.

Epic basically goes to Nvidia and Nvidia shows them whats going on in the next 5 years and what will be next-next gen and everything that goes along with it.

So trust me, companies are always looking to the future at least 3 - 5 years ahead.
 
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