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Smack500

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I want to make a map with a cliff in the middle, 2 bases on each side. How would I go about making the gap in the middle so if someone fell off the bridges they would fall and die?

Also if I were to run a tunnel through water (the tunnel would be closed off), how would I get it to play a sound when you are walking through the tunnel (to sound like water running outside the tunnel).
 
Question One: Made 1 big cylinder in the middle of the map and added 2 bridges to it, added a trigger_hurt near the bottom of the map and change the damage to 200.

Question Two: add a Ambient_generic and add in teh sound for a water fall
 
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