Raziaar's dream construction game. I wish :(

Raziaar

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Man... I would *SO* totally fall in love with a game like this. Especially if it could be incorporated into a much larger, grander roleplaying/adventure/simulation game, or what have you.

Anyways, for as long as I can remember, i've always wanted to be able to 'construct' in video games. To lay bricks down, and build up a house one brick at a time, in a virtual enviroment. I could get an incredible joy out of this.

Imigine being in this game world, a living, breathing world, where your character has the ability to go out and purchase tools, such as powertools, or bench saws, everything you can imigine. And on top of the tools, they can also buy materials, like planks or sheets of wood.

Now, utilizing those materials with the tools would be intuitive and fun, and incorporate a nice physics engine. You could take a large plank of wood, and set it up on your tools, and activate it, hearing all the sounds and stimulus of a real world machine of the same type. The game would then take that polygonal piece of 'wood', and as it runs under the blade it would gradually update it as it slides across, and have new polygon faces created so that anything that would realistically happen as you cut it, is represented in game.

Now, after you turned your nice plank into two smaller pieces, you could use the physics engine or some combination of player manipulation of objects, and put it against the wall, using other powertools to lock it into place. Combining all these aspects, you can truely create a house from scratch. Starting brick by brick, plank of wood by plank of wood, tile by tile. It could be as repetitive as you like(aka realistic), or scaled back if you so choose with forms of 'auto repetition, for example placing a piece of tile and dragging it so it covers a certain sized area'.

All this incorporated into a game where there are NPCs who you can interact with, missions you can undertake. The game doesn't have to be simply construction, but an aspect of it. The rest of the game could be completely different.

But I think it would be so unbelievably ****ing awesome to truely and indepth construct a house/fabrication of your dreams from the ground up just like a carpenter would do in real life. Imigine such a system in a game like Oblivion. Instead of buying your house, you'd buy all the tools(or utilize public facility ones at a small fee), and build the house of your dreams, and feel an amazing sense of accomplishment from doing so.


Am I nuts? Should I just go out and get a construction job? lol
 
Apart from the NPC thing, you can always play with Garry's Mod. :p
 
Murray said:
Apart from the NPC thing, you can always play with Garry's Mod. :p

Yeah, but its not the same! Its not the same, damnit! Attaching things to other things is so... finicky and fastidious in gary's mod.

I mean something designed from the ground up for that purpose... where things would fit together seamlessly and be beautifully done, and the main satisfaction is building and designing it yourself, from the ground up.

I take my character to the store, I buy a truckload of bricks and a few bags of dry mortar mix. I mix the mortar together, and take the bricks and use my trusty little trowel to apply some of the mortar mix onto the bricks, which steadily dissapears from the mortar container as I use it. I then begin to lay the bricks down and stack em together...

ARGH! Thinking about it makes me wanna cry. Ever since I was a kid i've always wanted to do this on a video game.


Imigine such a thing in a game where there's FPS elements. Your character is a criminal or something like in GTA, and you can build your house meticulously, instead of using drywall, you could put kevlar coated steel plates or some other rediculous thing, that actually has an impact on the gameplay, preventing certain caliber of bullets from penetrating the inside from the outside. That way if the police show up and fire on your house to try to kill you, you'll stand a chance and can go to your specially crafted 'defense perimeter' area in the inside, and fire back at them without them having knowledge of where you are.

LOL. i'm nuts, I know it.
 
Raziaar said:
Man... I would *SO* totally fall in love with a game like this. Especially if it could be incorporated into a much larger, grander roleplaying/adventure/simulation game, or what have you.

Anyways, for as long as I can remember, i've always wanted to be able to 'construct' in video games. To lay bricks down, and build up a house one brick at a time, in a virtual enviroment. I could get an incredible joy out of this.

Imigine being in this game world, a living, breathing world, where your character has the ability to go out and purchase tools, such as powertools, or bench saws, everything you can imigine. And on top of the tools, they can also buy materials, like planks or sheets of wood.

Now, utilizing those materials with the tools would be intuitive and fun, and incorporate a nice physics engine. You could take a large plank of wood, and set it up on your tools, and activate it, hearing all the sounds and stimulus of a real world machine of the same type. The game would then take that polygonal piece of 'wood', and as it runs under the blade it would gradually update it as it slides across, and have new polygon faces created so that anything that would realistically happen as you cut it, is represented in game.

Now, after you turned your nice plank into two smaller pieces, you could use the physics engine or some combination of player manipulation of objects, and put it against the wall, using other powertools to lock it into place. Combining all these aspects, you can truely create a house from scratch. Starting brick by brick, plank of wood by plank of wood, tile by tile. It could be as repetitive as you like(aka realistic), or scaled back if you so choose with forms of 'auto repetition, for example placing a piece of tile and dragging it so it covers a certain sized area'.

All this incorporated into a game where there are NPCs who you can interact with, missions you can undertake. The game doesn't have to be simply construction, but an aspect of it. The rest of the game could be completely different.

But I think it would be so unbelievably ****ing awesome to truely and indepth construct a house/fabrication of your dreams from the ground up just like a carpenter would do in real life. Imigine such a system in a game like Oblivion. Instead of buying your house, you'd buy all the tools(or utilize public facility ones at a small fee), and build the house of your dreams, and feel an amazing sense of accomplishment from doing so.


Am I nuts? Should I just go out and get a construction job? lol

There's a game like that already!

Its this really cool MMO called 'Real Life'

lol j/k!

Anyway, yeah ive always wanted a game like that too... dont know why...
 
lol. that actually sounds pretty cool.


You might try 3D home builder programs. But they aren't video games, they are software to help assist in house design, so they might not be as "fun" as you describe.


If you want something simpler maybe a Lego game but I doubt it, those are pretty stupid - er i mean, for kids.

But yea, you should definately get into the construction buisiness if you can't do any better for yourself or if thats what you like. You can make enough money to live on with a job like that - unlike non-skilled jobs like casier.

Thats what I do, Im a carpenter, and its the most fun and best job i've ever had, but its still alot of work for not enough money, and its actually a pretty damn dangerous job, what with nails stabing you, fingers getting smashed by hammers, powerful saws that can dismember you, falling off of ladders and buildings, nail guns that can go right into your brain, etc. lol
 
this reminds me of the matrix. maybe in the future, people want such good graphics, details, and realism that the only way is to make a port in the back of your head that sends electric surges to your brain tricking you into thinking that the video game is your life. maybe even right now we are all in a giant video game, a dream, a dream that you cant wake up from. If that happened, how would you know what is real, and what is not?
 
There is an utterly fantastic Construction mod for Tribes 2. You can create anything, you're only limited by your imagination (well... and the engine :P)
 
someone402 said:
maybe even right now we are all in a giant video game, a dream, a dream that you cant wake up from. If that happened, how would you know what is real, and what is not?
I've thought about things like that a dozen times. You my friend, might be crazy as well. :rolling: One time i pondered that dreams might be real and what we call reality might be a dream. Who is to say which is which? By the educated world dreams are dreams, but in some other worldly way or some god's design, it could be teh other way around.

Then Im like .. "nah." And what difference would it make if it were? We still have to go on living in both "worlds" dream or reality. Reality or giant MMRPG video game.

On topic:
Raziaar, you should get into modeling. Computer Aided Design, House Design, things like that. I'd like to learn modeling for use in video game mods, and eventually video game software of my own design.
 
I love the idea of 3d modelling. I want to do it. I have an utterly fantastic and creative mind for it, but unfortunately it doesn't convert properly to my talents at manipulating the medium i'm working with.

As far as RL construction. I can't say i'm all that interested in it. The idea of bricklaying in a game seems more interesting than doing it in real life.
 
There's already a game for doing this - it's called 3DS Max. There's even another one called Maya & my favorite one for building sexy sports cars would have to be Rhino 3D.

Learn how to 3D model & then this dream will come true.
 
phantomdesign said:
There's already a game for doing this - it's called 3DS Max. There's even another one called Maya & my favorite one for building sexy sports cars would have to be Rhino 3D.

Learn how to 3D model & then this dream will come true.

No no no, you miss my point! I don't want to truely build everything from scratch, polygon by polygon. With that logic, you could tell someone who wants to play any type of game, to use a 3d modelling program. I want a game with all that stuff 'designed' for the player, not the player designing every little facet... and something you can play in, a living breathing world, too.
 
Raziaar said:
I love the idea of 3d modelling. I want to do it. I have an utterly fantastic and creative mind for it, but unfortunately it doesn't convert properly to my talents at manipulating the medium i'm working with.

As far as RL construction. I can't say i'm all that interested in it. The idea of bricklaying in a game seems more interesting than doing it in real life.

Really? not interested? OK yes I admit, being a laborer isn't fun stuff.


Instead imagine you have an unlimited budget and free time, and the weather is beatiful, and you have a large amount of property that you bought, you have the knowlege, the tools, the help (friends, family)


Now you have a pile of the most beatiful high quality bricks you've ever seen.

build your own house. Thats the dream.


When I was a kid me and my little brother rode his 4 wheeler out on my Dad's 300 acres and not far from home was an abandoned old house - likely condemned ( unsafe for entry ) We went in there and began finding the scrap pieces of wood laying here and there that someone had kicked over, and we nailed the steps back on, the walls. It was awesome. This house was hundreds of years old, and it was still standing strong. And it could have been beatiful to fix up for some kids as a fort. Unfortunately I didn't grow up at my fathers or I would have grown older and smarter, and maybe I could have repaired this old house.

That was the coolest thing to be just riding through the fields and just come across this abandoned house that was now claimed as ours. It was so old, the floor was made of dirt on the ground floor. There was no concrete foundation. OLD SCHOOL. But the house was huge! Many many rooms.
 
Hey virustype2. I have a question.

I have this thin, very thin type of wood, I think its some sort of laminate, I forget the name. Anyways its very very thin wood. I'm using it on a project. I need to bend it somehow, to change its shape very minutely, cause its warped a little. Whats teh best way to do this? How would I go about steaming something large?
 
Okay, THIS is the closest I could think of in my short video game life. Now get back in the play pen with the other kids :p
 
Raziaar said:
Hey virustype2. I have a question.

I have this thin, very thin type of wood, I think its some sort of laminate, I forget the name. Anyways its very very thin wood. I'm using it on a project. I need to bend it somehow, to change its shape very minutely, cause its warped a little. Whats teh best way to do this? How would I go about steaming something large?
I know you can bend the wood by getting it wet, though I've never had to do this myself.

Im not one of these guys off of TV's Monster House or something. Just a regular N00b soldier Carpenter thats basically got paid the lowest becuase my skills were the lowest. I can only do what I have been taught. The older guys run the show, like my step-dad, whos pretty good.

Check on the internet, Ill be interested to know on anything you learn about "steaming" it. Never heard that term, but I understand. I could tell you things that might work now that you ask, but why learn from someone who really doesn't know LOL ;)

You have the internet.
 
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