chimpmunk
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- Oct 5, 2003
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He's trying to be clever, and failing miserably.
What he said. That Eejit guy is a real prick.
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He's trying to be clever, and failing miserably.
I've stood inside the safehouse and watched 2-4 beat the shit out of each other.Do the infected attack each other? I've never seen it happen.
I've stood inside the safehouse and watched 2-4 beat the shit out of each other.
Yeah they don't attack, they just fight. :hmph:But they don't really "attack" each others, they just fight, like animals would.
I've noticed infected having 1v1 fights a couple of times toaster, usually in the Sewers for some reason.
Yeah they don't attack, they just fight. :hmph:
I guess having a whole lot of examples of 'it's only for gameplay purposes' at once worked better than just using the boss' 6th sense. Whodathunkit?
So you mean they fight each other less aggressively than they fight the survivors?
Saying "it's like animals and territory and stuff" is a terribly incomplete and vauge answer but thanks anyway.
I think this thread is over, where are the mods when you need em:hmph:
There are a few ways to explain this. First, it's possible they feel some sort of rudimentary kinship with one another; a simple us vs. them mentality. It's as if they're some sort of separate species, despite simply being a modification of our own. In addition, it makes sense in terms of virus evolution; if they're driven to attack primarily healthy individuals, the virus has a greater chance to propagate itself. If the individual is already infected, there's little point in being driven to bite or scratch them. If we accept this as fact for a moment, however, it presents a problem, though: what sort of evolutionary path could the virus take for this kind of accuracy? It certainly points toward an infectious agent specifically developed by the government. Maybe I'm just SLIGHTLY DISTRACTED AT THE MOMENT (who wouldn't be), but I can't think of any natural evolutionary path that this virus could've taken in to ensure they only RAAAAGE'd at healthy individuals.
The parasitic Nematomorph hairworm (Spinochordodes tellinii) develops inside land-dwelling grasshoppers and crickets until the time comes for the worm to transform into an aquatic adult. Somehow mature hairworms brainwash their hosts into behaving in way they never usually would - causing them to seek out and plunge into water.
Once in the water the mature hairworms - which are three to four times longer that their hosts when extended - emerge and swim away to find a mate, leaving their host dead or dying in the water. David Biron, one of the study team at IRD in Montpellier, France, notes that other parasites can also manipulate their hosts' behaviour: "'Enslaver' fungi make their insect hosts die perched in a position that favours the dispersal of spores by the wind, for example."
God, imagining that whole "Mind controlling parasite" dead is just ....****ed up.
You mean that in a good or bad way?
In my eyes, it would make for a good scenario, finally something a little different from either undead (rotting) zombies and virus induced zombies.
Chipmunk just enjoys insulting me without provocation I guess. I post anything and I get "you think you're smarter than me, meanie! You suck!" from a few people here (btw thanks for not being like them toaster, you're a good man).Seriously....you guys are still arguing with him? Just let his ideas go
I don't understand the question.
I'm intentionally ignoring one point here, though, and I have about three minutes before I have to leave so I'll touch on it just briefly: how do the infected differentiate between infected and uninfected individuals? My first guess would be that somehow, the virus has evolved to give the infected a distinct scent; if I recall correctly from the intro video, they do have some sort of scent?
In terms of survival, if we have a group of infected who have a more traditional form of rabies which causes them to attack everything, and a group who only attack uninfected individuals, does the latter have any clear advantage in propagating the virus? Arguably so, as they may be more likely seek out uninfected individuals rather than fighting among themselves and killing one another.
Did Eejit just make a constructive post while trying to apply logic to a game?
And car alarms. So they get "angry" or at least "woken up" by continuous and regular sounds and sights.Also take the pipebomb into consideration. They hate that thing wtih a fury.
Did Eejit just make a constructive post while trying to apply logic to a game?
Now if you observe carefully you might even recognise the differences between what I posted and your "It's probably smell" crud. Go on, give it a try.