Unfocused
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- Feb 22, 2004
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I know that it's possible to make in Source two boxes - one still and the other moving, attached to it with a rope . I did that in HL2
M. One box was about 7 meters above the floor and the other was attached to it on a 2 meter rope, swinging in the air.
However when I played the map in CS:S (of course after changing some textures and player spawn names) the box that was supposed to be swinging on a rope was not there and the rope was noclipping through the floor, as if it was too long and let the attached box noclip with it.
What's wrong? Is the rope "unsupported" in CS:S?
However when I played the map in CS:S (of course after changing some textures and player spawn names) the box that was supposed to be swinging on a rope was not there and the rope was noclipping through the floor, as if it was too long and let the attached box noclip with it.
What's wrong? Is the rope "unsupported" in CS:S?