Smoke
Tank
- Joined
- Nov 17, 2004
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hi, i am curently making a map that features an abandened combine facility(due to some headcrabs getting lose in the base. wonder how?
lol) anyhow, i was wondering what makes a map scary?
is it the blood splattered walls? the corpses strewn about the place? the strange noises in the background? fighting off zombies with little ammo? extreme lack of light? flickering lights? small rooms?(claustriphobia) (spelling?) please bear in mind that this map is almost entirley underground when posting.
any suggestions at all on a spooky atmosphere would be greatly appreciated, im only just past the noob stage at mapping so any citicism and/or info would be very nice.
thanks
is it the blood splattered walls? the corpses strewn about the place? the strange noises in the background? fighting off zombies with little ammo? extreme lack of light? flickering lights? small rooms?(claustriphobia) (spelling?) please bear in mind that this map is almost entirley underground when posting.
any suggestions at all on a spooky atmosphere would be greatly appreciated, im only just past the noob stage at mapping so any citicism and/or info would be very nice.
thanks