SupCom forums: When is the right time?

When would you like to see the SupCom forum open again?

  • Immediately

    Votes: 1 8.3%
  • After Next Set of Previews

    Votes: 1 8.3%
  • After/During E3

    Votes: 2 16.7%
  • During Late 2006/Other Conferences

    Votes: 1 8.3%
  • When the Game is Released

    Votes: 2 16.7%
  • Never

    Votes: 5 41.7%

  • Total voters
    12

DEATH eVADER

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It was several months back when Munro and several others helped put the SupCom forum (twinned with halflife2.net) online. Subsequently it was taken off a few months later, down to the fact that there were few members, and increasingly repetetive threads.

I believe that someone said that they took it offline and they will re-open it when the time is right (i.e. SupCom fanatic status). There are several windows of oppurtunity, these are:

-The next batch of previews will be edited within the next 1-2 months (PCZONE will have an exclusive in the next issue). These are bound to have some exclusive information on the game mechanics and mod details, etc.

-Although Chris Taylor or GPG won't be attending Dice or GDC2006, there is a slim chance they will be attending E3 this year. Although GPG is not listed, their publisher, THQ, have three exhibitons listed, all in the South Hall of the conference center (If that means anything). The game was apparently pulled back to Q4 2006-Q1 2007, so maybe this could be a good time to show off their game. You can see the full E3 list here

-There are several conferences and global events after E3, this would also be a good time to see the game in action.

It all comes down to public opinion I suppose, so I decided to post a poll along with this thread, choose wisely....
 
Never... not interested in this game !!! :E
 
I played TA over lan earlier. It's so devoid of any tactics it makes baby jesus cry. It is fun blowing shit up, but there's so little strategy... it really should just be a Real Time game.

I hope SupCom doesnt go the same way, but im thinking it will.
 
I voted When the Game is Released but id like it maybe 1 month before release.
 
what?! that game had stretegy pouring out of its pores!

there was a unit for everything....EVERYTHING

Sure you could technically swamp an enemy base with a 100+ jets. But it'd take you forever to build up that many and leave you vulnerable to other forms of attack. Sure you could try building enough nukes to destroy every square inch of the map several times over, but you would hardly have any resources for anything else, plus antinuke missles were cheaper to build.

Instead of the tired old paper scissors rock balance system that you see in every other RTS, TA used a much better idea. balance through sheer variety.

anyway get the damn supcom forums up. They were far better than the official supcom forums on the game's website. That forum is populated by the largest bunch of mouthbreathing idiots i've ever seen.
 
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