Textures for Valve Hammer Editor v3.4!

  • Thread starter Thread starter Snow
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Snow

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I am configuring Valve Hammer Editor so I can start mapping for Counter Strike Source. I am on the last step... configuring the textures. Because I downloaded Counter-Strike Source from steam it doesnt come with wad files, but GCF files with the textures in them. How do I take the textures in the GCF files and put them into the Hammer Editor so I can use the textures for my mapping developement. I downloaded Wally. Where do I go from there? I cannot pack the textures into a wad files because Wally doesnt support vtf files. Hope you can help! Thanks so much! :D
 
if you're mapping in cs:source then just open the texture editor and they will be there..

they not showing up when you hit browse?
 
Nope. All I see when I click browse is HINT, NULL, and SKIP. Hmm... Im running v3.4. Should I just reconfigure it or did I configure wrong?
 
Lmao. Sorry. Im new and I was trying to use 3.4 for the Source Engine. Didnt know I was supposed to get the SDK through steam. Sorry for the trouble. Thanks though.
 
The SDK is available if you have HL2. You still need to download it via Steam.
 
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