S
Snow
Guest
I am configuring Valve Hammer Editor so I can start mapping for Counter Strike Source. I am on the last step... configuring the textures. Because I downloaded Counter-Strike Source from steam it doesnt come with wad files, but GCF files with the textures in them. How do I take the textures in the GCF files and put them into the Hammer Editor so I can use the textures for my mapping developement. I downloaded Wally. Where do I go from there? I cannot pack the textures into a wad files because Wally doesnt support vtf files. Hope you can help! Thanks so much! 