the rebirth of the triforce

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rensole

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The rebirth of the triforce.
engine: hl2
Team:
swobj coder
tryforce modeler
rensole modeler
trss modeler

the mod is about the legend of zelda, and the working titel is
'the rebirth of the triforce'.
we are going to write our own story.
redesign all the characters.
redesign all the locations (hyrule is the country in all the games of zelda)
and redesign pretty much everything we can to give it a little more original feeling.
we will be making the entire game on the Halflife 2 engine.
more information will be given to who ever joins our mod

we are currently looking for 1 extra coder must know C++ and hl2
2 or 3 mappers you must know hl2 mapping program, you must show some of your previous work.
concept artst..speaks for itself
gfx guy sprites and such
animator not realy needed but if someone wants to help out a little we would aprechiate it
oh and most important the sound guy.

My msn = [email protected]
regular mail = [email protected]

hope to be hearing from you guys soon
 
ok it is true that zelda is copyrighted BUT the pther dude was also right about the fact that it is freeware my mom is a lawyer and asked her and she said ahum:
copywrited material can NOT be used in specific cases like you are not allowed to do is make something that some one else made without their permission, or try to copy it
(normaly this would aply to our mod but because we are redesigning it all it will be OUR creation inspired by legend of zelda and you cant coppyright names you can however coppyright a character with a specific name, so if i create another version of link with the same name nintendo cant do shit ^^)
 
First of all, learn to use the period.

And second, your mod will still be violating IP laws because the likeness and name of any character or setting is protected.

You need to provide more information and completed work so talented people would want to join your mod.
Don't ask for a whole team if you have nothing to show.
 
As Egon said here, "You won't find people here that will help you create something that's already been created."

Make something new and good. Ripping off a company isn't a whole lot easier unless you're a vision-less moron. In which case you shouldn't be making mods anyway.
 
asking for a whole team wtf im asking for 2-3 people realy and the others arent realy needed it would just make the work allot easyer on me.
i can model, make the gfx, do basic concepts bbut with someone else you get different syles and ideahs, the other member tryforce can animate.
AND if it is realy neccesary we can RIP the sound from previous zelda games witch i do not prefer by the way.

and this mod HAS NOT been created before there was only 1 previous zelda mod called triff and it died.
 
rensole said:
asking for a whole team wtf im asking for 2-3 people realy and the others arent realy needed it would just make the work allot easyer on me.
i can model, make the gfx, do basic concepts bbut with someone else you get different syles and ideahs, the other member tryforce can animate.
AND if it is realy neccesary we can RIP the sound from previous zelda games witch i do not prefer by the way.

and this mod HAS NOT been created before there was only 1 previous zelda mod called triff and it died.

Quit. Right now. You're doing EVERYTHING wrong.
 
SixThree said:
Quit. Right now. You're doing EVERYTHING wrong.

You're a very mean person.

rensole, if I were you, I would go in a different direction with this. Rather than take the Zelda games and tweak them a bit to suit your own tastes and to "protect" yourself from IP law, how about making your own fantasy-game that is a sort of homage to the Zelda series? Instead of making it "Zelda Inspired by My Ideas" make it "My Ideas Inpired by Zelda", eh? Just a suggestion. This is what The Specialists (based off The Matrix) and Natural Selection (based off Warhammer 40,00 and the Alien movies) did.
 
rensole said:
and this mod HAS NOT been created before there was only 1 previous zelda mod called triff and it died.

My point is, why am I going to play your mediocre mod, when I can walk across the room and play any zelda game I want? Because you're a non-profit mod team, the chances of you making something better than A Link to the Past are pretty slim.

sullview said:
You're a very mean person.

Mean more like realistic. Being nice about it wouldn't have been worth the effort. People like Rensole don't listen anyway.
 
sullvieuw tbh this is kindof what we had in our minds ( the team decides what happends in the game not just 1 person :))
we are going to have allot of the things zelda had,triforce,zelda,link,hyrule but it ends there.
the rest is going to come from us.
the battle system is going to be completely redone none of that stuff that you cant jump for instance.
weapons. all new ones.
hyrule the country everything will be completely redone redesinged to give it a more realisticer ideah and feeling to it all so that when you play our mod you will have the zelda feeling thats our goal, to deliver a good game that looks good aswell as looks good.
and eum yorick for your info a 2d game beating a 3d game...yeah right by story maybe but by gameplay no frikking way.
tryforce and me have worked on several mods so we know our little way around ;).
i dont hate you or anything yorick actualy i feel for you that someone can actualy be narrow minded i mean look at most mods out there they are bassed on copyrighted things they didnt get sued now did they ? the onlyone ever i can recal was bid for power and thats it :).
 
Yorick said:
Mean more like realistic. Being nice about it wouldn't have been worth the effort.

I disagree, but I'm beginning to think it might be a lost cause anyway. Doesn't mean we can't try to help.
 
My entire point is that since you're only using the Triforce, Zelda, Link, and Hyrule, you might as well not use any of them. You look better because you came up with your own thing, and who knows, maybe it can go retail some day. You don't look "better" by ripping off someone else's work.

rensole said:
and eum yorick for your info a 2d game beating a 3d game...yeah right by story maybe but by gameplay no frikking way.

Being more complicated isn't the same as being better. I still consider The Legend of Zelda: A Link to the Past, to be the best one, completely beating out Windwaker, Majora's Mask, Orcarina of Time, and any others I'm forgetting.

rensole said:
i dont hate you or anything yorick actualy i feel for you that someone can actualy be narrow minded i mean look at most mods out there they are bassed on copyrighted things they didnt get sued now did they ? the onlyone ever i can recal was bid for power and thats it :).

I don't really know what to say to this except to completely laugh. You don't know me, kid. Don't presume things about me.

And "basing [mods] on copyrighted [material]" is influence. That is not the same as "using copyrighted names, characters, and locations."

You'll realize the difference, probably not for a few years though.
 
i dont see the point why you are B*tching about this copyrighted material 99% of all mods are based on another game/anime/cartoon so i dont see the problem second of all i dont like a link to the past so...it kindof depends on your oppinion of what game is better imo ocarina of time was the best :).
and thirdly; im actualy not looking for critisism on the mod but im looking for members.
 
I have no faith in a mod leader with such bad typing skills :P
And as others have said, if you're only using the names and changing everything else why use the names?
 
we have the link model compleatly done in the twighlight princess style because i was still working on a new concept it is being skinned atm i will host it later today
the coder has been busy with the new battle system
some weapons are done

and riomhaire, so what if my english isnt perfect, i bet i speak better english then you speak dutch :)
 
rensole said:
i dont see the point why you are B*tching about this copyrighted material 99% of all mods are based on another game/anime/cartoon so i dont see the problem

Let me simplify. You're an idiot.

rensole said:
and thirdly; im actualy not looking for critisism on the mod but im looking for members.

lol wrong place. There's a help wanted forum for that.

rensole said:
and riomhaire, so what if my english isnt perfect, i bet i speak better english then you speak dutch :)

Thank God dutch isn't as widely used as English.
 
rensole said:
we have the link model compleatly done in the twighlight princess style because i was still working on a new concept it is being skinned atm i will host it later today
the coder has been busy with the new battle system
some weapons are done

and riomhaire, so what if my english isnt perfect, i bet i speak better english then you speak dutch :)

Screenshots?
 
link4al.jpg

link skin is unfinishd.
model itself
wip17kb.jpg
 
Hahaha what a loser... :laugh:
 
If the sword and shield are part of the model won't that mean you'll have to make a seperate one for when he takes them off his back?
 
no no the shield and the sword are like 2 seperate models but they are in the same .max file.
you got like the link model (lets pretend its block 1)
the sword (block 2)
and the shield (block 3)
you can put the 1st block and and the 2nd and 3d but they are not connected (welded together as we modelers say)
so the shield can be aken of his back and the sword 2 ^^
 
Yorick and Six are really mean. I think you should make your mod. You can do it. I believe in you.
 
DiSTuRbEd said:
Ironically you are the first modeler I've heard say this....

You have never heard of things being welded together? You must not be around many modelers.

Well, I for one am interested in seeing how this plays out. I hope you guys the best. Oh and nice link model, cant wait to see him fully textured.
 
Interestingly, thats the first link model I've ever seen with the sword and shield strapped to his back. Normally they just kind of stick there (velcro anyone?)
 
damijin said:
Yorick and Six are really mean. I think you should make your mod. You can do it. I believe in you.

Realist != Mean.
 
damijin said:
Yorick and Six are really mean. I think you should make your mod. You can do it. I believe in you.

Actually, given how mean I tend to/can be, this was pretty nice. I'm encouraging him to do something of his own. Everyone who is involved with a mod at some point in their lives has a desire to rebuild their favorite game. Yet few of them are ever released.

The best time to start learning to mod, in my opinion, is while in middle or high school. Given that I think Ren falls within that age group, I don't think he should waste a few years trying to rebuild Zelda, when, as I've said, nothing he could do would be better than a pre-existing Zelda game.

I think that it's just too big to start off with.

^Ben said:
Realist != Mean.

It's true. Though realist generally implies cynicism, which generally comes off as being a jerk. ;)
 
DiSTuRbEd said:
Ironically you are the first modeler I've heard say this....
It's quite common parlance in modelling circles.

---
You can be realistic without insulting other members, though. This isn't the first (and it won't be the last) time a newbie modder wants to make a mod to beat the perfect game. If your advice isn't getting through it's best just to leave the thread and let it slip, slowly but surely, onto the second page and beyond.
 
Krynn72 said:
You have never heard of things being welded together? You must not be around many modelers.

I was gonna say the exact same thing


the model is nice though, really good topology
 
waoh woah woah wait what newbie modeler :| oh yeah thx man ive only been modeling for 5 years +- ... and im not in the middle of the highschool im in my senior year atm after this im going to the game collage in utrecht :)
 
rensole said:
and im not in the middle of the highschool im in my senior year atm after this im going to the game collage in utrecht :)

Sorry, your spelling threw me. Good luck with the gaming college. I lived with a guy who was going to Full Sail in Florida. Pretty cool stuff. :)
 
thanks, yeah i hear you get all sorts off stuff game design model design leveldesign and the actual coding modeling and mapping in several programs so i think its some pretty cool stuff im going to get there :)
and dude for the last time so what if my spelling is incorrect atleast you can still understand what i actualy ment to say.
 
Nice model, but I don't see any reason to make a Zelda game on the HL2 engine when you don't seem to have any work done, nor know what you're doing or what will be interesting about this mod. Are you actually going to make it third person with rolling landscapes and a Z-Targetting like function and with arrows and boomerangs and hookshots? And why, why would you do this? Stealing some other game's story and characters when you haven't even written your own storyline yet. Whether or not that is illegal (which it kind of is), its also extremely bland and overdone, as well as boring and not very fun. Why not just join an existing mod team as a modeller, you seem like a decent one? :)

Making mods is a lot harder than you seem to think sir.

Your spelling is also not legible at times and confuses people. That is not our fault...



I also laugh at your "Newbie Modeller" comment there, Crispy. Nice job... :upstare:
 
Just to add my small contribution - I only ever refer to "welding" when talking about merging specific vertices, not for combining two meshes into one. I guess I don't move in "modeller circles". :(
 
rensole said:
and dude for the last time so what if my spelling is incorrect atleast you can still understand what i actualy ment to say.

I said it once. And to a lot of us it actually does matter. Being too lazy, ignorant, or stupid to do such a simple thing as spell the word "meant" doesn't really bode well when trying to do something at least semi-professional.
 
Yorick said:
I said it once. And to a lot of us it actually does matter. Being too lazy, ignorant, or stupid to do such a simple thing as spell the word "meant" doesn't really bode well when trying to do something at least semi-professional.

To add to the above:

Especially when you are trying to go to school for the very type of project you are working on... Games...

You'd think since this is what you want to do for a career, you'd invest the time to at least spell check what you write, you never know one of the people in this room may eventually be interviewing you for a job.

Semi-professionalism is important no matter where you are when dealing with what is supposed to be your chosen career. And it's a good move regardless so people don't skip by what you've written because they can't read/comprehend it easily, I'm sure you have a great set of ideas in your head, but if I can't read what you are posting about, the message will get lost.

I know I haven't really understood much of what you've written so far, and as you can see from this post, I'm not a complete moron... :)
 
If you are incapable of coming up with a unique storyline, why should we assume that you are capable of coming up with unique gameplay?

Modelling skill is wasted when all you're doing is copying a character that's already been modelled better by someone else.

I'd rather pay 250 dollars for the real zelda and a console than download some hack's fanfiction.
 
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