triggering env_lightglow

MrMan

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Is this possible? I tried setting up the I/O system for it but theres no option to 'enable' or 'disable'...i want it to be triggered like a light, is there a way of doing this, or another entity i could use thats the same kind of thing?
 
If it's additive (as the documentation says it is), then setting its Color to 0 0 0 would result in its being completely invisible. As I recall, this is exactly what happens.
 
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