Tyguy
Space Core
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- Aug 22, 2004
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http://wistechnology.com/article.php?id=1504
The article has a few good points. It may of been posted, its from 2005, but a good read nonetheless.
Because games keep things ?pleasantly frustrating,? Gee said, players have incentives to keep on improving their performance. That can lead to learning outside the game as well. After his son started playing Age of Mythology, he started reading more about real-world mythology, Gee said.
The article has a few good points. It may of been posted, its from 2005, but a good read nonetheless.