ok so i want to make a single body of water that is made of several different brushes but im gettin some glitches. http://xsilentsniperx16.tripod . com/id2.html the last 5 pics show you what i mean. i made a body of water that is elevated high in some spots and low in others. i know it doesnt make sense in realistic terms but i still want it to be that way. the problem is depending on where you are in the water, particularly where the two water brushes meet, you can see through the walls past it and when you pass the brush it looks normal. the third from the last pic shows you what i mean. the water actually goes way farther up. its sort of hard to explain. also, depending on the pitch you use to look at it, the water looks like it is changing colors. how do i make this a single body of water without it splitting up and looking odd like it does.