Y'all know the shader tests in SDK right?

goldenboi

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After you've loaded up a hostie, hold ctrl and drag your mouse across him. Specular lighting will go all over him. And after that, load aup a shader and do the ctrl click on the shader! It's awesome. They have all the shaders from the HL2 vid. :afro:
 
File -> Load Model -> Shadertest.

Its not THAT good. Nice find though. I find the human skull gib more interesting, why is it even there?
 
its a gib in HL2 from teh deductions leading to my best guess. :thumbs:
 
Even if they took out Gibs in HL2, they still need an example for other mods that want to use them.
 
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