accessibility mod

  • Thread starter Thread starter eelke
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eelke

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I'm exploring creating an accessibility mod for Half life2. Many games like halflife2 to are difficult to play if you are physically disabled. I'm thinking of creating a mod that will allow for some assist modes (such as auto aim, auto reload, auto hide & auto move (as far as that can be implemented) to be activated. I'd like to make this mod as adaptive as possible. E.g. based on the players performance assist modes will be actived or disabled.

I have never created a mod but i'm an expert C++ programmer and I'm also knowledgable in the area of Computer graphics/3d engines.

I'm just exploring whether it would be possible to create such a mod at all. E.g. I should be able to monitor users' performance (if the user dies several times in a row, autoaim can kick in until the user has played well for a while then its gradually being phased out again). I wonder whether that is possible at all? Also would you be able to run this mod while just playing the normal campaigns in half life 2? e.g. i'm not interested in creating a level but just a small modification to the controls & existing interface. Hope anyone can give me some feedback on this.
 
I'm not an expert, but I'm pretty sure the Source engine is adapatable enough to accomodate that.

I once made a key set that allowed me to fly an aircraft in Planetside using just a 5 button mouse, so it is possible to make games easier for people with disabilities.

I think you may be onto a very good idea, even to the extent of starting a company whereby, with a company's permission you mod their game in such a way. You could be rich!
 
Hmmm i've been looking around for some tutorials to make my mod but the only one that is close is the one that introduced bullet time. As far as i can see it just modifies some global variables. The rest is really on level design and i'm not interested in that.

Can anyone give me some useful pointers to where i can find an overview of global settings or tutorials that do something with auto aim or automove?

I've seen some maps that had waypoints. Would it be possible to create mod that slowly lets the user follow these waypoints but shoot and aim at any enemy that comes in between?
 
HL2 as a railshooter? Cool.
 
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