Artwork - Joims'

baron insig

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Okay, this is a rundown of any kind of completed pieces ive done so far in my digital era of arting.

started in janurary this year.

CrossHatching- of a hand, i wanted to see what crosshatching in PS was like, got into a rut of obsessive smudging. stopped that now tho

hand_no_smudgecopy.jpg


Done_smudgedhand.jpg


Wanted to understand how human form worked ina lil more depth. here are a few of them

FemalebodySketch3.jpg


FemalebodySketch2.jpg


FemalebodySketch.jpg


Went thru a phase where i would wake up and try and draw my dreams i had, i enjoyed doing it. looking back on it i am kinda thinking wtf

Falling.jpg


multiplyscene.jpg


theseacopy.jpg


worldtinted8945copy.jpg


I Have an obsession with eyes. getting crap to better here.

dome_eyes2.jpg


done_eye2.jpg


Done_eye_web.jpg


reptile4copy.jpg


Started from a random doodle in business. Buried in My Skecthbook which i forgot about till just now! im going to go get it!

Tree_Citadel_2.jpg


Trying Desperatly to animate this for art! (progressive bluring) need help.... imageready is shite

Resize-compare.jpg


Wanted To practice using colour pallete, got someone to send me some anime style drawings she had done for me to colour.

Final_Fantasy_BC_Sephiroth3nestbitcopy.jpg


Kali_Hi-Res5_done_nobg.jpg


Random Concepts

Snipers-Gear-Final_websmall.jpg


huhmetalsmoothscopy.jpg
 
There is absolutely no reason for me to find this funny, but I'm laughing nonetheless. I think it's pretty good, but I couldn't draw my way through anime class. I like the close-up of the green eye.
 
You seem to have the right spirit for a beginner, keep it up!

Try to read up on lighting, shadowing and the basics, do shapes and stuff.

Gather tons of references on anything you can imagine, but particularly the human body. Get a few art books on human anatomy, get pictures off the web. Work on perspective, there's tons of articles on that on the web.

Here's an excerpt from a saved doc on my computer:
hot bodies need cool shadows
cool bodies need hot shadows....compliment with cool/hot

you can build depth by using cool in the depths and hot in the front or vice versa
you can build depth by controlling the contrast of colors in the depths...to high contrast in the front
you can build depth by controlling sharpness...blur in the background with sharp in front
it's not neccessarily that a color farther away is cooler or warmer..but it usually has less color... (color + gray)
then you decide if things are darker or lighter farther away

http://www.worqx.com/color/

http://www.epilogue.net/art/tech/socar_color/

http://www.itchstudios.com/psg/art_tut.htm

http://www.conceptart.org/forums/showthread.php?t=51913

Edge basics 101:
There is a scale of edges, just as there is a scale of values. It goes from sharp>hard>firm>soft>lost. Just as with value, you can use the whole scale in one picture or just a piece of it. The careful manipulation of edges is one of the most overlooked, but most important, tools an artist can use to create form, atmosphere, and believability.

In general, edges are:
Harder in the light, softer in the shadow
Harder in bright light, softer in dim light
Harder in focused light, softer in diffused light
Harder in the foreground, softer in the background
Harder on smooth forms, softer on textured forms
Harder on hard forms, softer on soft forms (Duh, but really)
Harder on flat forms, softer on rounded forms
Harder on thin forms, softer on thick forms
Harder on still forms, softer on forms in motion
Harder at the center of interest, softer as you move away

The above are additive. So a kitten, far away, in the dark, would be really soft.

Second, make smaller pictures! It doesn't have to be 2000x2000 for us to see what it is, and considering the sketchy state most of these are in, it'd be more appropriate for them to be much smaller.
 
yeh i know:p one of my above phases was huge res'

thats been actually toned down now unless i want detail:) aka the eye, tho that is actually a teeny res, wish i had done it at a higher dpi :(

reading that bit of info, jsut opened me up to a whole new level of preperation before a piece!

im am so going to doa technical sketch of not the image but the use of lines and softnes/shaprness/blurrinsess of what i wish to show and bring the viewer too
 
what programs and hardware do you use? Those can't possibly be done with a mouse are they?

if it's some sort of stylus drawing thing could ya give me a link to it?
 
use photoshop and a tablet:p

i am used to it completly now. it feels weird to look at the tablet instead of the screen! i love it. more than normal drawing maybe. well painting as if it goes wrong u can erase and it opens up so much more fflexibility, obacity colour, speed, fixing errors and so on
 
Oh yeh, At school now.

Used a Grahpire 3 A6


Tho i am going to get an intuoso 3 A4. which will probs take over as my peripheral for interface with windows. unless i am gaming
 
is the only difference between the Grahpire 3 A6 and the intuoso 3 A4 that the intuoso can sense over a 1000 points of pressure, and graphire only 512 or whatever?

(im not even sure those are the ones I was looking at, I'm so noob at these tablet things, but I want to make some sweet art like yall :P so explain which ones are good for begginers, or the best value. Something like that)
 
SIZE, tilt, more buttons on mouse, different pen tips on pen, rub grip on pen quick link shortcuts on the tablet, around top.....

google it u will see
 
Do yourself a favor and stop using photoshop for awhile, right now it's only going to drag you down.

Drawing in a sketchbook is much better for where you for many reasons. You're not dealing with color, so you get more of a concept of values (light and dark) Some of your environtments up there don't relativley have much separation in values. If you really want to practice with colors, then I'd suggest water painting without black or white on your palette. When I first did waterpaints, I hated them, now I'm very fond of them.

It's much more quickly done, thus you can create several thumbnails until you nail the pose. Also easier to use (don't care if you have a wacom) until you can get more confident with your lines.

What'd I'd do is get some pictures of people (porn if it has to be, I use it, softcore has better poses) and draw them a lot. Remember to create the shapes/forms of the images before you start putting in all of the details. Otherwise the image could start to get confusing and the pose starts being stretched/skewed. Other resources: Frank Frazetta's art, he's the J.R.R. Tolkien to the art world for fantasy art and is one of the best damn artists out there. The reason he's so good to study off of is because most of his figures are nearly nude and his anatomy is near perfect.

Don't take any of this the wrong way, I'm not trying to be mean, but you're headed in the right direction (a.k.a. away from anime). And I really do like the skin tones for the third eye down, they seem very natural. The poses you seem to be trying out on the women up there aren't static and stiff, they need some work, but again, headed in the right direction.
 
Im back! to annoy and agervieate the nation kk

as well as learn how to spell



Gief Scanner plox



 


OMGS! ive done something to it,

i really like the style of the fencing but its out of place to the rest of it, so im goign to build it up and make it more uniform, ill be using that style in some other work tho :) cos it looks cool
 


40/1hr phtoshop +hangover

might rework it cos the original is a nice scale and put in perfet highliths and texture, its just a custom brush on scatter atm :P
 
Not really my kind of art, but i do like the green eye pic.
 
its more learning art, tbh

nothign really original or wow creative stuff just learning. so yeah id agree asuka
 
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