Best moments to be had in TF2

Qhartb

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The game is consistently fun, but what are the moments that just make you feel awesome?

Mine:
Flick-stabbing scouts as they run by.
Airblasting people off the log in lumberyard.
Killing a soldier with a reflected crit rocket.
Close-range headshots.
 
-Backstabbing alot of people quickly in succession and surviving
-Burning alot of people quickly in succession and surviving
-Crocketing 3 enemys at the same time and hearing the loud crit-hit sound effect.
-Successfully ubercharging a team-mate and having them rip apart the enemy.
 
Getting consecutive bat kills and hearing the Scout yell YEAH NICE SHOOTIN THERE
 
Talking about quote...


-Time to inform your next of kin! (wearing the t-shirt with that on atm :P)
or
-If god had wanted you to live he would not have created me!
 
-Backstabbing alot of people quickly in succession and surviving
-Burning alot of people quickly in succession and surviving
-Crocketing 3 enemys at the same time and hearing the loud crit-hit sound effect.
-Successfully ubercharging a team-mate and having them rip apart the enemy.

These. And once, me and a spy dueled through an entire round of lumberyard and then I knocked him off while we were both cloaked and running onto the log.
 
Medic: when you quash most of the entire other team with a heavy and soldier and the 'krieg.
Engineer: knocking people into the sky with a well-placed sentry.
Pyro: every time I hit someone with the flare gun, a kitten is born.
 
From the other day - When your the last guy standing in a match of Arena_well but your also medic and you fight for a good few minutes to prevent the enemy from capturing it while killing about 4 of them and badly wounding the final medic on the team before dieing and having the whole list of players go 'lol, awesome medic fight'
 
Had an awesome game today on dustbowl.
Both teams started spamming single classes. It started when we were off. on stage 3 and the other team had 7 engis, the bridge was level 3 sentries wall to wall with 3 others scattered around - we made it though.
The other team then mainly spammed medics and used their ubersaw tricks on offense while we defended. We tried spamming snipers (dunno why), but lost stages 1 and 2 (at start of stage 2 we all lined up outside the gates and spammed taunts... they won). At stage 3 we held them with our pryo spam and 1 engi, bouncing them until their ubers ran out, and flame spamming.

Got some cool screens too, might post em later.
 
Medic: when you quash most of the entire other team with a heavy and soldier and the 'krieg.
Engineer: knocking people into the sky with a well-placed sentry.
Pyro: every time I hit someone with the flare gun, a kitten is born.

Watching a spy cloak and timing a flare just right.... MMMMMMMMMMMMMMMMMM. Doesn't matter what I'm doing as pyro, if I see a spy cloak, that ****er is my new target.

Engi: Any wrench kill
 
Hitting a demoman as a sniper right before he does a double sticky jump, causing him to commit suicide. Likewise, sniping him after he does the jump sending a ragdoll flying.
 
Hitting a demoman as a sniper right before he does a double sticky jump, causing him to commit suicide. Likewise, sniping him after he does the jump sending a ragdoll flying.

I did something like that on an acheivement server, messing around as spy with one of my friends, he kept trying to pipe-bomb jump to the top of the stairwell i was on, and i'd always shoot him JUST before he went an dhe ended up exploding after repeated tries. That was a good day...

Anyway, i have to say successfully reflecting a crit-rocket in an actual game. It's ok when you do it on an acheivement server, but in an actual match where he's shooting like 3 every second, its harder.
 
If I were a judgemental sort of person I would say you spend far too much time in achievement servers.
 
If I were a judgemental sort of person I would say you spend far too much time in achievement servers.

Actually just one that's been down lately due to the update, i don't even go there for achievements anymore, i just go to mess around.
 
-Bonking the living fagdick out of Heavies in melee fights.

-Shooting several enemies as a Scout, running away, then seeing the kill indicator light up with assist after assist.
 
Dow dow dow dow, dow-dow-dow...come sing vif me, Dow dow dow dow!

:laugh:
 
Pyro: every time I hit someone with the flare gun, a kitten is born.

Its because its the only weapon in the game so far that actually requires you to expend a miniscule amount of brain power to aim and lead targets, what with speed, their movement, your aim, and the arcing trajectory all to bear in mind.


I'm hoping on developing an army of kittens from the newborns, because nothing will be more side splittingly funny then watching the entirety of red team collapse under a tide of soft kitten fluff and mewing.

-Bonking the living fagdick out of Heavies in melee fights.

Gunning down folk who come up to me in close combat in a feeble attempt to circle strafe but forgetting I have a big ****arse gun with a speed modifier on hits which cause you to slow down to my scroll speed and then die because you thought point blank range against a minigun was somehow wise.




...And then getting stabbed in the back by a cloaked spy for the 15th time in that round alone, I swear to god you ****ing spies are starting to get a bit of a nuisance. :P

I mean when I was Pyro you wouldn't want anything to do with me, you run away the minute I try and warm you with my napalm of love and friendship but the minute I wanna have some fun on another class its like you just cant resist the urge to penetrate me from behind.



---------------------------------------------------------------

I enjoy playing as a heavy, when I manage to come upon a blob of enemies, and see the kill counter light up with my ill-gotten cheap dirty kills, just to see my trusty medic or following scout get plenty of assists to, it makes me feel like I'm helping, but still getting to ruin the other teams attempt at a push/defence.

Its even more delicious when you ambush them like your some kind of spy and they are in front oblivious as your minigun spins up and unloads into their vulnerable rear ends and their little defence just evaporates and then the small puny men of my team rush by and overwhelm them like a bunch of zerglings.


I also liked annoying snipers with the Flare Gun, because nothing is more satisfying then being a better sniper with what may be considered one of the worst weapons for the job.

Getting behind a medic-heavy combo and burning down the medic with those back crits and then lighting up the heavy before hopping away and waiting for my assist on him to pop up.

Every time a demoman dies, whether its by me or someone else, no mattert what class I am on.

Effortlessly shuttling the intelligence back to base as a scout to win the game while the enemy team is busy fighting.

Getting all the engies on your team and myself (as engie) to turret farm up a really cheeky spot.

Sniping from spots as a sniper that no other sniper would really consider, which surprises the enemy nicely.

Any kill I get as a spy.
 
TF2 is full of frustrating moments but man, sometimes you get such awesome situations. This happened a month or two ago.

So on the Penny Arcade servers one night, the BLU team effectively ruined our shit by spawn camping with a pyro with two medics on him- this was on Goldrush 1:2, with the rear-positioned spawn exit. By the time attack classes spawned to juggle them away, it was too late and the cart reached the point.


Fast forward to another Goldrush match on a pub. RED had four demomen, three engineers, two medics and two soldiers (they did have heavies but I kept shooting them in the face). I was a sniper, you see.

We couldn't get anywhere for crit stickies and crit rockets and the obscene knockback by a trio of SGs. It had taken us an age just to cap the first point because of the endless uber pyro waves pushing us back to spawn and just sitting outside.

And that reminds me. I remember the forbidden knowledge bestowed to me by the regs of the Penny Arcade servers.

I suggest this tactic from the most depraved depths of mankind's evil, and what do you know, the team agrees to try it.

The medics steeple-ubered a pyro round the back of the point, taking down one engi nest and a couple of demos. Then they just destroyed the teles and sat there, killing people. Best part was that the enemy had two living players who refused to round the corner and kill the spawn campers but hey, it worked for us.

Our spy and demoman rush the cart while I pick people off from a distance as our badass soldier suddenly starts critting like a maniac. Our demoman patiently plants stickies from behind the mobile shelter of the cart and blam, there goes the last two sentries.

Then disaster. Operation Lameass falls to pieces as, somehow, the pyro/medic team gets crit rocket'd. What's worse is that the enemy produce two demos who crit the hell out of the cart, killing our demo and soldier in a second.

Just as a third enemy demoman appears, our spy, who I thought had died to the stickies, decloaks and backstabs him. The other two turn around, and by complete fluke I break cover and get two back-to-back machete crits and slaughter them both.

So we've won now, right? Two of us on the cart, no one has spawned?

Wrong. A boxing heavy falls from the sky, the man I'd previously dominated (before he got revenge on me ten times over as a demoman). The spy furiously backpedals and empties his revolver at him. I make the dumbass decision to try and take him down with my SMG, to no avail. As I reload, I see his meaty fists approaching with the inevitability of continental drift...

...and then from ****ing nowhere our pyro, who had somehow survived that whole ordeal, comes bounding in with about 10 health and crits the fat bastard with a single axe swing.

And then the three of us capped the point, and proceeded to steamroll the defence on the following stages.

It. Was. Awesome.
 
I had a pretty epic moment yesterday. Small game, 4v4 or something. It was goldrush 3, final cap. They got 2x lvl3 sentries + 2x lvl3 dispensers set up. As I spy, I decloaked in a tiny corner formed by one of the dispensers against the wall, hoping it would be blind to both sentries. It was, and I managed to revolver both engies to death without them killing me or their other 2 players showing up (a soldier & a demo, as I recall), and sapped the entire nest & we won.

So I'll add to my list: Clever use of enemy sentry blind spots formed by enemy dispensers. I've occasionally solocapped, cleared out nests, and grabbed intel doing this, and it's always satisfying. It's almost like a puzzle.
 
I had a pretty epic moment yesterday. Small game, 4v4 or something. It was goldrush 3, final cap. They got 2x lvl3 sentries + 2x lvl3 dispensers set up. As I spy, I decloaked in a tiny corner formed by one of the dispensers against the wall, hoping it would be blind to both sentries. It was, and I managed to revolver both engies to death without them killing me or their other 2 players showing up (a soldier & a demo, as I recall), and sapped the entire nest & we won.

So I'll add to my list: Clever use of enemy sentry blind spots formed by enemy dispensers. I've occasionally solocapped, cleared out nests, and grabbed intel doing this, and it's always satisfying. It's almost like a puzzle.

Have you tried any interesting stuff with the cloak refilling update and dispensers? It's pretty overpowered if you have a brain. I single handedly destroyed 3 different engi camps in one life in Badwater yesterday.

I also had a hell of a round in dustbowl yesterday. I got an incredible backstab spree, it was really awesome. Unfortunately WeGame isn't working for me anymore, so none of that is going towards my spy video.
 
- crit rockets, in any situation
- being uber'd as a pyro in a room full of baddies
- scout batting people
- any situation where you take out a hard-to-kill engie and bldgs (or cluster of engies)
 
ctf_2fort0008-1.jpg


That was awesome in that Demo is my least played class, I don't know him at all, and yet I had four dominations on the go (lasted all game) and was raking in the kills, my only experience: Using the rifle grenades from Wolf:ET.



Suffice to say I am now utterly convinced the demo is meant to be the dirt cheeky powerhouse class that makes all fear him.

The other awesome part was that at least two of the dominated guys were other demo's, one of them (Flying Scotsman) had been being a tad cheeky with some dirty little camps on our sniper deck, so I started that score off by simply deciding to fight fire with fire and kick him off, it worked. Over and over and over ect ect.


ctf_2fort0011.jpg


That was during the engi-banter.

We had a large number of engies on our team and it was just fun, placing the turret farms all over the shop.

We even had one on the bridge for a short while, in the water below it to, at one time during the chaos I was simply dumping basic turrets outside while everyone was fighting and hoping to get a few dirty cheap shots.

:3


Ide say the Engie game was one of the more awesome moments for me personally, lots of action, lots of engie supporting another engie going on, not too much sitting there like a spaz waiting for the random scout or spy.

The demo was a bit too easy and hence boring for my tastes, I usually play pyro but been giving engineer and heavy a shot the past few days.
 
Engi: Any wrench kill

Man speaks the truth. Or more specifically, three crit wrench kills in a row.

Any crit rocket that kills 3+ people.

And anytime you kill someone with a flare gun, if you are killed by that thing you deserve to die.
 
Defend checkpoint in Goldrush only with kukri.

goldrushwin.jpg


Yes, I'm godlike.
 
Defending points with only my KGB or fists is pretty ****ing awesome. Unfortunately, I enjoy it so much it frequently loses the round for my team.
 
Doing a rocket jump and firing a crit into a gathering of people while directly overhead.
 
Going on a bat rampage as a scout and actually killing enemies/scattering the enemy push.
 
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