BlueWolf72
Tank
- Joined
- Sep 4, 2004
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We are looking for a couple people that between them can:
Coder
- Looking for a 2nd coder to help our lead coder wrap up loose ends. With us only being 3 to 4 months to a demo release we figured if we got another coder we could release a demo in the next 2 months or less?!?
Concept Artist
- Create more concept art for the project. = Only need 3 more character designs
Modeler for Player models
- Work from concept art to model, texture, rig and animate medium-detail humans and non-bipedal aliens (~3,000 polygons)
- Work from concept art to model, textures, rig and animate about 20 fighters and misc models (basically buildings, vehicles, melee weapons)
- Work with the Half-life II .qc files to not only create the artwork but get it working in the game
- Simply importing the .3ds files into max, scaling them to fit the skeleton, applying the skin modifier and editing the bone weights to bind the mesh to the skeleton. Need to leave the material application as-is
- Mapper with awesome skill to make 2 maps for our first release
We don't need one person to do all of this, but ideally we could find one incredible texture artist who could create the level textures and texture the models and another incredible person that could model, rig and animate the players and structures. These positions are ideally full-time
Project name:
Brawl
Brief description:
The BRAWL mod is as it states a hand 2 hand combat mod. We will have up 8 player models and up to 8 maps. The first release may not have it all and a more detail description will come very soon.
Player Ideas:
· Wrestlers
· Street Fighters
· Martial Arts
· Submissions
You will pick the fighter you want to be and attempt to win. You will have custom punches and kicks for each fighter. The main goal is for each fighter to have a grab and combo move.
Map Ideas:
· Bar
· Junkyard
Things we are planning:
· Third Person
· Expanding to be come something truly unique/amazing/cool.
· Weapons, gore, etc, large environments where you can move around in. Being able to pick up barrels.
· Animation "getting kicked through windows into the next room or maybe peeling flesh, clothes that get ripped/fall off"
· Customizable characters
· More Ideas Soon
Compensation:
This is a mod Im looking to get *free* help and Im willing to pay the right person who stays till the mod is finished. Sorta like a bonus!
Technology:
Half-Life2 SDK
Talent needed:
coder
modeler/rig/animate
concept artist
Team structure:
We have a solid team. The one member we lack is a player modeler who has HL2 and understands the SDK
Website:
www.brawl.bluewolf72.com
Contacts:
jobs @ bluewolf72.com
Thanks to all those who can help!
Coder
- Looking for a 2nd coder to help our lead coder wrap up loose ends. With us only being 3 to 4 months to a demo release we figured if we got another coder we could release a demo in the next 2 months or less?!?
Concept Artist
- Create more concept art for the project. = Only need 3 more character designs
Modeler for Player models
- Work from concept art to model, texture, rig and animate medium-detail humans and non-bipedal aliens (~3,000 polygons)
- Work from concept art to model, textures, rig and animate about 20 fighters and misc models (basically buildings, vehicles, melee weapons)
- Work with the Half-life II .qc files to not only create the artwork but get it working in the game
- Simply importing the .3ds files into max, scaling them to fit the skeleton, applying the skin modifier and editing the bone weights to bind the mesh to the skeleton. Need to leave the material application as-is
- Mapper with awesome skill to make 2 maps for our first release
We don't need one person to do all of this, but ideally we could find one incredible texture artist who could create the level textures and texture the models and another incredible person that could model, rig and animate the players and structures. These positions are ideally full-time
Project name:
Brawl
Brief description:
The BRAWL mod is as it states a hand 2 hand combat mod. We will have up 8 player models and up to 8 maps. The first release may not have it all and a more detail description will come very soon.
Player Ideas:
· Wrestlers
· Street Fighters
· Martial Arts
· Submissions
You will pick the fighter you want to be and attempt to win. You will have custom punches and kicks for each fighter. The main goal is for each fighter to have a grab and combo move.
Map Ideas:
· Bar
· Junkyard
Things we are planning:
· Third Person
· Expanding to be come something truly unique/amazing/cool.
· Weapons, gore, etc, large environments where you can move around in. Being able to pick up barrels.
· Animation "getting kicked through windows into the next room or maybe peeling flesh, clothes that get ripped/fall off"
· Customizable characters
· More Ideas Soon
Compensation:
This is a mod Im looking to get *free* help and Im willing to pay the right person who stays till the mod is finished. Sorta like a bonus!
Technology:
Half-Life2 SDK
Talent needed:
coder
modeler/rig/animate
concept artist
Team structure:
We have a solid team. The one member we lack is a player modeler who has HL2 and understands the SDK
Website:
www.brawl.bluewolf72.com
Contacts:
jobs @ bluewolf72.com
Thanks to all those who can help!