ok is it me or is the first thing an engineer should do is build a teleporter entrance then build the exit somewhere close to where the middle battle is happening (this isnt counting hydro) maps like granyard and well for example, need a heavy and the heavy will be killed the fastest at the middle because of the chaos, but if the heavys and medic have done their job well they would have got rid of as many enemies thus letting the scouts and whoever else to capture the middle.
The problem lies however that the heavy gets killed, because the other team are gonna come back in a huge group and most likely overwhelm the middle due to (im assuming if heavy is dead medic is too) half a team from red is on half health (again an assumption but bare with me)
so when blue comes back with 5 or 6 full health people generally there gonna win.
This is why teleporters are so important because then in this scenario the heavy is back at the front line in the middle and is able to defend off the incoming horde for long enough for engineers to build good turrets and dispensers and then once the 2nd wave has been beat the map is almost won.
Is this thinking right or is the 4 engineers out of a team of 10 making turrets at cp 2 and close to cp 3 right cus i think thats a waste of 4 men and a waste of time and resources. You shouldnt turtle on these maps because you ultimatly get beat you have to push push push.
The problem lies however that the heavy gets killed, because the other team are gonna come back in a huge group and most likely overwhelm the middle due to (im assuming if heavy is dead medic is too) half a team from red is on half health (again an assumption but bare with me)
so when blue comes back with 5 or 6 full health people generally there gonna win.
This is why teleporters are so important because then in this scenario the heavy is back at the front line in the middle and is able to defend off the incoming horde for long enough for engineers to build good turrets and dispensers and then once the 2nd wave has been beat the map is almost won.
Is this thinking right or is the 4 engineers out of a team of 10 making turrets at cp 2 and close to cp 3 right cus i think thats a waste of 4 men and a waste of time and resources. You shouldnt turtle on these maps because you ultimatly get beat you have to push push push.