DEATH eVADER
Space Core
- Joined
- Nov 10, 2003
- Messages
- 8,142
- Reaction score
- 19
I wonder if, and how Dog and GLaDOS would relate to each other.
Would they fall in love
Would they fall in love
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Half-Life 1 had two choices at the end.
And it was pretty lame.
Disagree.
Half-Life 1 had two choices at the end.
Well, you didn't really have a choice, because almost everyone wanted to live. I thought that there would be more gameplay, but I was wrong.
Please reduce your sig to 4 lines.
But you know there will be. They didn't spend all the time developing her and Gordon's relationship for nothing.
While the idea of having a choice at the end of the game is cool in concept, it would really screw up the validity of events in later installments.
Closure, hopefully.What is Episode three going to bring to the Half-Life series?
Half Life = Linear
Mass Effect = RPG
End of story.
Closure, hopefully.
The changes you suggested seem far to radical for EP3 for me. I don't think Valve will do anything more radical than they have done previously with EP's 1 & 2. More developed NPC in EP1? hardly radical. What new lighting? I didn't think they came until EP2? Speaking of which EP2's open environments were not really that open were they. Apart from the new lighting, vehicle & a couple of new enemies (though it has to be said the Hunters were awesome) EP2 didn't really bring anything new to the series.
I think it's catch 22 with the HL series - on the one hand we want to see new things & maybe even new gameplay structures. On the other hand we really don't want Valve messing with our beloved HL series to much for fear of them messing things up. Then everyone will say they should have left it alone. Hence why I hope for cosure in EP3. I don't think this will be the end of the HL universe by any stretch of the imagination. But I do think Valve need closure sooner than later & to move onto something else. You can have to much of a good thing & I think if Valve deliver an awesome game in EP3 & then wrap things up you'll hear no complaints from me.
Episode one showcased a newer more developed NPC and a new lighting system. Episode two had the new use of open enviroments and I think one other new thing. What is Episode three going to bring to the Half-Life series?
I think it might be the abbility to choose what story path you follow. Episode two imo set this up with the Borealis and the two opposing views on what to do with what is aboard. Isaac thinks they could harness whatever is there to help destroy the Combine. Eli wants to destroy it at all cost's. Alyx will probably side with Eli but that doesn't mean Gordon will. And it will be the player who decides wether to destroy it or use it.
Now this does sound a bit complicated especially with the fact that we still have Half-Life 3 on the way. But Bioware's Mass Effect has a ending storyline that differs on what the players does. so mabye Valve can do it with Half-Life.