DigiQ8
Tank
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- Jul 6, 2003
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-no more blood or ragdolls, no more blended animations either. This was in my opinion the coolest part of the creature mode, and they completley removed it in favor of "hitpoints" and stupid, incredibly lame flashes of light.
I doubt they'd remove it, I mean comeon, they have a procedural animation generation engine in there, so I doubt it, IMO its hard to judge from that video.
The only fighting I saw in the trailer with creatures vs creatures was during hte tribal part, what you're talking about is in the 'creature' part where you're just controlling one creature, and might very well still be in.What I meant was, in the GDC 2005 you can see creatures biting each other physically, removing actual pieces of the body and causing blood to splatter, and then dragging the creature away realistically and eating it, while in this video all you see are creatures standing about doing pre-defined animations and striking each other, creating flashes of light and removing some of the green from the bars above their heads.
how can creature animations/attacks be predefined if every creature will be different..