I have seen things, a great many things. I dont know if im the first to say this, but doesnt it seem that Half-Life 2 is lacking? Before you think this is a rant thread this isnt, its a observation that you may agree with.
Modifications are where this game is, we all know that the first halflife was a great success because of its modability. Has anyone noticed that in the pictures that we have seen that the models of atleast the weapons arent as high of detail as they could possibly be? Dont they seem a little bland? The charecter models are awsome but this is the first time something like that has ever happend so they are showing it off... The reason im bringing up the weapon models is that from the pictures i have seen from the mod teams makeing their weapons and prepping them for when halflife 2 comes out they seem to look alot better. It looks like they took alot more time on their weapon models. Take that zombie mod for instance, have you seen their old style truck?
I think the reasoning behind this is so that the game will be able to be ran on all types of systems, but do you see them haveing a special pack for people with high def computers? I have just gotten into 3d modeling "thxs halflife2.net mod form" and where i can see thing's can be difficult, makeing weapons is not.
The question boils down to... Do you think that valve could do a better job on the weapons or atleast have some reasoning behind why they seem to be lacking in detail when the rest of the game is butiful? or Is it the models i have seen for their mods in such high detail that they will never work in the game from being to high in "poly count?".
Modifications are where this game is, we all know that the first halflife was a great success because of its modability. Has anyone noticed that in the pictures that we have seen that the models of atleast the weapons arent as high of detail as they could possibly be? Dont they seem a little bland? The charecter models are awsome but this is the first time something like that has ever happend so they are showing it off... The reason im bringing up the weapon models is that from the pictures i have seen from the mod teams makeing their weapons and prepping them for when halflife 2 comes out they seem to look alot better. It looks like they took alot more time on their weapon models. Take that zombie mod for instance, have you seen their old style truck?
I think the reasoning behind this is so that the game will be able to be ran on all types of systems, but do you see them haveing a special pack for people with high def computers? I have just gotten into 3d modeling "thxs halflife2.net mod form" and where i can see thing's can be difficult, makeing weapons is not.
The question boils down to... Do you think that valve could do a better job on the weapons or atleast have some reasoning behind why they seem to be lacking in detail when the rest of the game is butiful? or Is it the models i have seen for their mods in such high detail that they will never work in the game from being to high in "poly count?".