Help. Model displaying as "Error"

  • Thread starter Thread starter Irritus
  • Start date Start date
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Irritus

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I have a custom model I've added to a map in hammer. The model shows up in hammer with the correct model appearance. However when I load a map it either disappears if I'm using a prop_static or prop_physics, or shows up with a large ERROR instead of the model in the game if I use prop_physics_override or prop_dynamic_override.

Any help would be great, I'm running out of ideas to try.
 
Anything? Even wild speculation would be good...if it leads to a new idea.
 
Does it intersect with anything? And post the qc file. Maybe it's all about compiling errors.
 
-------------------------------------------------------------

$modelname Mug_Red.mdl
$body "Body" "C:\Program Files\Steam\steamapps\yadokingau\sourcesdk_content\hl2\modelsrc\models\Red Mug\Model_Mug_Red.smd"

$scale 1.0
$surfaceprop "porcelain"
$upaxis Y


$cdmaterials models\Mug_Red

$sequence "idle" "C:\Program Files\Steam\steamapps\yadokingau\sourcesdk_content\hl2\modelsrc\models\Red Mug\Animation_Idle_Mug_Red.smd" fps 30

$collisionmodel "C:\Program Files\Steam\steamapps\yadokingau\sourcesdk_content\hl2\modelsrc\models\Red Mug\Phys_Mug_Red.smd"
{
//Mass in kilograms
$mass 0.5
$concave
}

-------------------------------------------------------------
It's not intersecting with anything as far as I can tell, it's just in an empty spot more or less mid-air.


I'd tried adding $staticprop and $fademaxdist 0 entries but it didn't seem to help any.
 
Something that may be worth noting is that, when I place the object as a prop_static or prop_physic, it doesn't appear ingame at all. However when I place it as a prop_physic_override it comes up with an ERROR model ingame.
 
model a cube, try exporting that. If that also doesnt work, its the exporting that f***s it up.
If it does work, youre mug model's broken.

Check everything !! get the exporting tutorial and recheck every step.
damn i hate that red error model soo bad... nearly as bad as the purple black checker texture :x

good luck !

-dodo
 
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