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tmod said:I would like to see fast head crabs and perhaps some more clever ones, that hunt in packs.
I really hope the Genome or whatever that "further stage" of zombie was called. It was utterly sh*t.AzzMan said:The gonome wasn't a different kind of zombie, it was the further mutation of the normal zombie. And those things scared the **** out of me when i first encountered them. HL2 will have the next step, I'm sure they've got something nice in store for us.
kaf11 said:i think so too. maybe their new versions of zombies arent going off of gearboxes, which is what i hope to be true.
punk i say gear box gave us a nice hl2 Xpack and i enjoyed playing it just as much as the 1st gameFender357 said:Not experience.........but I've seen what they look like.................and like I said........................... good lord.......... IT IS GOOD.
And there are some other things that aren't zombies, but look 1000x scaryer.
The kind of thing that you know will give you nightmares. Seriously.
And this is just from pictures............I cant imagin what its like to see these things in action going after you.
Nothing like OP4 and all the stupid crap Gearbox made up.
Gearbox sucks..................they screwed up Halo for the pc too........ bastards.
you give me hope with you zombie annd other talk. i loved the zombies, and if theres going to be even creepier enemies thats a good thingFender357 said:Not experience.........but I've seen what they look like.................and like I said........................... good lord.......... IT IS GOOD.
And there are some other things that aren't zombies, but look 1000x scaryer.
The kind of thing that you know will give you nightmares. Seriously.
And this is just from pictures............I cant imagin what its like to see these things in action going after you.
Nothing like OP4 and all the stupid crap Gearbox made up.
Gearbox sucks..................they screwed up Halo for the pc too........ bastards.
I loved Op4. there were some major gripes about it, but overall it was fantastic.Fender357 said:OP4 Was an ok game...........but compaired to HL1......It just didn't cut it.
1. The Ropes.......Yay.....you can climb and swing on ropes......that makes this a whole different game . Not a usefull feature.
2. "Commanding" Your army buddies. A neat idea.....but it was done horribly.
3. I know they were doing the whole "this guy you are dosn't know anything, so you don't know anything" kind of thing. But here you have this whole other alien race for NO freaking reason......why the hell couldn't we have fought the aliens that were there in the first game......like all the other army guys were fighting.....
I'll admit it could have gotten boring seeing the same bad guys over and over.......but this wasn't a new game......it was just an add on..........and they were trying to use the same HL story.
I seriously hope none of OP4's story comes to play in HL2.
The one good thing about OP4 was the weapons.
You got a real sniper rifle. The barnical.....not all that usefull all the time....but still cool.
And they had alot of the HL weapons.......which was GOOD.
It made for a pretty good DM. I still like HLDM more though.
I'm pretty millitant when it comes to how I like my games.
I really like that Star Wars, kind of thing where.......there are TONS of games and TONS of books that deal with side stories and stuff.........but it all has to go through Lucas to be sure it follows the story corectly.
I hope to work on a single player game for HL2 that I want to really really go with the story.
But I can't really do much yet since HL2 isn't out............and I need the info from that.
Darkside55 said:I also liked OpFor, even if Race X wasn't explained very well. Only thing I didn't understand was the last boss...that made absolutely no sense to me, at all. So, every alien race has to have one seriously big monster that can apparently create teleportation holes at will? :| Other than that, I had no problems with commanding my fellow soldiers, and I felt the story added to the HL experience.
I neither hated nor liked the Gonomes, but they make sense to me. They start bulking up as they eat, like Brian said, and they also begin to get faster and have the ability to throw acid from their chest maw. I think the reason they're faster is because they've probably made more of a 'connection' with their human host's body, which allows them to utilize a standard human's speed. And I think the acid thing is due to them evolving towards becoming a Gonarch. So whether stupid or not, they make sense.
Gamespy said:The first area contained updated versions of some of the alien lifeforms we met during the first Half-Life, including three varieties of headcrabs, three different types of zombies, and an updated bullsquid. Will the dog-like houndeyes return? They weren't on display, and at the moment it looks like they won't be appearing in Half-Life 2. Another important creature in the zoo: the "ant lion," which was shown off during a number of demos throughout the day, and will actually fight on your side in a few areas.
The second area we went through showed off a few other new enemies, starting with a "turret class" camera bot, a flying headcrab and an assassin reminiscent of the female ninjas from Half-Life. We also got to look at some of the City 17 personnel, referred to as Combine soldiers, as well as the mech-like suits that some of them wear.
Brian Damage said:So: Three varieties of Headcrab and Zombie are confirmed... but did they somehow mistake the manhacks or scanners for the "Flying Headcrabs"?
Well unfortunately those people are wrong.Brian Damage said:Not everyone thinks so, el Chi...