L
LaZermaniac
Guest
I've seen one of the Bink Video demos of HL2, awesome stuff. There was a new one, named "tunnels" it featured player fighting some "manhacks" and combine soldiers. well, the manhacks are kinda like miter saws, but intending to fly into you. anyway, there was a part where a manhack smashes through some srates. and, would you believe it, the crates didn't shatter in complex ways like Valve described it, they gibbed like in good ol' HL1 and, worst of all, THE GIBS FADED AWAY! does that mean you can set the complexity of the world objects? does it mean VALVe screwed up? Does it mean they didn't finish with the physics system? Does it mean they hurried to finish the demo level so much, they forgot to put the complex breaking stuff? soooo many questions...