Hazar
Tank
- Joined
- Jun 5, 2004
- Messages
- 7,793
- Reaction score
- 1
http://www.bit-tech.net/bits/2007/06/28/running_on_steam/1
But what about server load? This level of content doesn't come from thin air, it has to be stored somewhere. And that somewhere has to survive a load of user hits at once. It also can't slow to ridiculous levels like it did when HL2 launched, or it will lose much of that 'convenience' feature that it has. Blizzard's answer to this problem in the World of Warcraft world was to turn towards what most software manufacturers consider their enemy - P2P.
Would Valve ever consider bringing some P2P elements to Steam?
"Stay tuned..." Doug said with a smile.