C
charlie264
Guest
Does anyone know if there is "a list" of how to set different Identies in the Hammer editor so that things will work right the first time, every time (alright, I'll settle for most of the time). What I am referring to is things like the "exploding barrells having to be set as "prop_physics" and ammo boxes are in the "prop_static" category. That type of thing, it sure would be helpfull.
Charlie:cheers:
Charlie:cheers: