Andy
Newbie
- Joined
- Jun 6, 2003
- Messages
- 385
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... or are we, in terms of modeling for halflife, screwed?
I mean, lets face it, the models are way in advance of anything we've seen in game before (imho), and unless there's something really clever that they've done to make simple stuff look really good, I have a feeling that the modelers out there will be in for some fun. If the E3 vid is anything to judge from, the characters look goes far beyond any abilities required to model for HL 1, we're talking Shrek and Final Fantasy here. (Well, not quite but you get the point).
And thats not all!
Now there are facial muscles to think about, not to mention eyes. I really hope that they include some in depth tutorials with any HL2 SDK, along with (and this would be really nice), some generic models. Otherwise, I have a feeling that all we'll see for a while will be HL1 quality, or limited in terms of how modders can reuse existing HL2 models.
I mean, lets face it, the models are way in advance of anything we've seen in game before (imho), and unless there's something really clever that they've done to make simple stuff look really good, I have a feeling that the modelers out there will be in for some fun. If the E3 vid is anything to judge from, the characters look goes far beyond any abilities required to model for HL 1, we're talking Shrek and Final Fantasy here. (Well, not quite but you get the point).
And thats not all!
Now there are facial muscles to think about, not to mention eyes. I really hope that they include some in depth tutorials with any HL2 SDK, along with (and this would be really nice), some generic models. Otherwise, I have a feeling that all we'll see for a while will be HL1 quality, or limited in terms of how modders can reuse existing HL2 models.