Just a couple of questions from a confused (and n00bish) modder

Jink2002

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Ok, I'm a n00b to Source SDK, and I had a couple of questions.

1. How do I add prerecorded audio to my mod? I want to give a NPC some dialog that a friend recorded. In this example, lets say that I got someone to say "I will destroy all the zombies, Jink!" for Alyx. How do I make it so that when the zombies attack, she says that?

2. When I get that to work, how do I make her lips move?

3. A friend made a weapon for my mod. How to I make it appear in the game? In this example, I got a weapon from the gmod website. This is it:

http://www.garrysmod.org/downloads/?a=view&id=8589

It has all the files needed (I believe) to make it work. This particular download comes with Lua files, model files, material files, and sound files. What do I do to get it into the game? Will Gmod files even work in SDK (I imagine they would but just to be safe I'm asking)?

4. How do I add custom NPC's to the game? The same friend made me a NPC (based of the fast zombie NPC). How can I do this?

Thanks for any help you can give. With your post, PLEASE PM me. I'm not going to check this thread that often, so please PM me with or without your initial post. Thanks!

~Josh
 
you need to use faceposer to create a scene where alyx talks etc check a tutorial on here:

http://developer.valvesoftware.com/wiki/SDK_Docs

check also for all your other questions. If your not going to check the thread that often why psot it in the first place :S

Thank you for the link (even though any person who thinks he can be labeled with the term "HL2 Modder" knows about it) I will check it out later.

Next, and if you thought this through you would have figured it out, I posted it so I could get some help. Just because I won't check it every time I turn on a computer, doesn't mean I won't check it at all. Sorry if I sound rude. I'm just a little annoyed.

~Jink
 
You did reply without me needing to PM you though ;)

To create the dialog scenes with lip syncing you need to use face poser. Its in the sdk and is pretty simple to use with a few tutorials.

The weapon seems like its ready to go so it should just be a case of putting it in the right folder, ie replacing one of the weapon models. I'm not sure about the lua script though Isnt that exclusively in gmod and not hl2?

Again with the npc if its in mdl format and all set up you can simply replace one of the files for instance:

models/humans/group3/male01.mdl

and it will use your model instead of the original.
 
You did reply without me needing to PM you though ;)

To create the dialog scenes with lip syncing you need to use face poser. Its in the sdk and is pretty simple to use with a few tutorials.

The weapon seems like its ready to go so it should just be a case of putting it in the right folder, ie replacing one of the weapon models. I'm not sure about the lua script though Isnt that exclusively in gmod and not hl2?

Again with the npc if its in mdl format and all set up you can simply replace one of the files for instance:

models/humans/group3/male01.mdl

and it will use your model instead of the original.

lol I did say I didn't mean I would never check this again :D. Thank you for your help. As for the LUA files, I thought all Source games used those.....idk. Anyway, thanks much. This is gonna help me allot with my new mod. And thanks for not getting pissed off at me. i looked back at that and thought I had maybe mortally offended you ;-)

~Jink

PS if you want to keep up with my progress, and a chance to beta test it (8-0), visit:

http://jinksblog-o-awsome.blogspot.com/

Thanks much
 
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