Looking for somebody with SDK 2007 / C++ experience !!

BeJay

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Hello everybody,

my name is Jerome. Im 18 years old and im looking for somebody who can handle both SKD 2007 and C++.

Why?:

Im very interested in counter strike source moviemaking. There is a way to render a depthmap in new counter strike source, but it looks like shit and its buggy. There is a person in my steamlist who showed me a perfect depthmap in old counterstrike source (nonsteam) but he wont make it public for me. So im looking for a person who is able to make me a hook for the Source Depth Buffer to old counterstrike source (non steam). The command for retail counter strike source is "r_depthoverlay"

Here is what i mean:
https://developer.valvesoftware.com/wiki/Depth_buffer

For what do i need it?:

You can do so much with the depthmap. Create Depth of Field, Fog , Shadows etc...

I hope there is somebody who can help me out with that.

(Sorry for my bad english)

Greez Jerome aka BeJay
 
Because Vegeta loves weed too.

Soul mates?
 
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