more copyprotection plz or is banning 20000 keys enough?

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blauzing

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hi

i got hl2 via that ati hl2 coupon... a friend of mine in my class has bought the game too(because he destroyed the coupon key). and the rest of my mates in my class have cracked the game... i heard about serveral methods to do so without steam and so on...

i heard valve spent so much money into the security of that game... and now where is the security? i mean banning 20000 keys is nothing compared to the millions of cracking kids. its making me mad that they ain't gonna give a dollar/euro for that awesome game.

im from germany, and maybe you heard about the copy protection of the game "gothic2". it was for over 1 and a half year uncrackable... u had to buy the game or die. why valve didnt put such copy protections into hl2?

unfortunately they cant play the multiplayer but thats not the point.

discuss plz
 
Simmer.

Now, where did they touch you? *holds doll out*
 
There is no point to copy protection. It only hinders the people buying the game.
 
Here, even the biggest warez people I know bought it because "Valve deserves it", that's saying something.
 
your friends are probably going to get it legally sooner or later ,because of the upcoming mods or css. I have a friend who has never bought a legal game, but he is going to buy hl2 for css.(after he has completed the hl2 sp I crackzored for him) :laugh:
 
so have they got the cracked game working? a friend of mine cracked HL2, and it worked fine in the beginning, but then there gradually started appearing odd bugs, and in the end the game stopped working completely(ha!deserves him right!). But then he just sayd he can always get some upgrades to it or something. :/
Sheez, just buy the game and it´ll save you from a lot of trouble..
 
Gothic 2 is a good game, but not nearly as wanted as hl2, that mighr explain why it took so long to crack it ;) ( and I know it's popular in germany, but relativly over the world is what I'm talking about)
 
Ebenol said:
There is no point to copy protection. It only hinders the people buying the game.
The "copy protection" that has led to Valve banning 20,000 Steam accounts means that if each one of them legitimately buys the game, that's about $1,000,000 revenue. I'd say it does a lot more than hinders the people buying the game - in Half-Life 2's case anyway.
 
Easy, put the newest version of Starforce and it will take months to crack the game...
 
Chris_D said:
The "copy protection" that has led to Valve banning 20,000 Steam accounts means that if each one of them legitimately buys the game, that's about $1,000,000 revenue. I'd say it does a lot more than hinders the people buying the game - in Half-Life 2's case anyway.


That's assuming each one of the people that downloaded the copy wanted to play the game so much as to buy it. (ie, I don't really like the genre but if I can get it for free and give it a shot I wont feel cheated if I was disapointed)

Plus the people who want the game but can't afford it right now.

And then the people who downloaded it and went "Whoa!" and ran to the store to get the legit copy so they could play all the mods and online content.

HL2 is a game you need to buy, I bought HL2 for the mods that will flood the net, the sp was secondary.
 
Grey Fox said:
Gothic 2 is a good game, but not nearly as wanted as hl2, that mighr explain why it took so long to crack it ;) ( and I know it's popular in germany, but relativly over the world is what I'm talking about)

hmm i think that german crackers do have some potential too. i heard that they put several protections into the game to make it harder... but anyway

hl is mostly a singleplayer game... valves deserves the money for the singleplayer.. not just to play css.

if the mods get good. thats another story. *i hope to got they will* just like a team fortress 2 mod ...
 
An even better copy protection is the one used in Operation Flashpoint, it gradually deletes part of the game so that after say 4 hours of playing most of your stuff is gone. I think the copy protection is called Fade. Another game with great protection was X Gold (X beyond the frontier together with X tension) they managed to fit 1.3GB of data onto a normal CD, was never able to crack it.
 
gXxshock said:
An even better copy protection is the one used in Operation Flashpoint, it gradually deletes part of the game so that after say 4 hours of playing most of your stuff is gone. I think the copy protection is called Fade. Another game with great protection was X Gold (X beyond the frontier together with X tension) they managed to fit 1.3GB of data onto a normal CD, was never able to crack it.

Thats pretty impressive...
 
gXxshock said:
An even better copy protection is the one used in Operation Flashpoint, it gradually deletes part of the game so that after say 4 hours of playing most of your stuff is gone. I think the copy protection is called Fade. Another game with great protection was X Gold (X beyond the frontier together with X tension) they managed to fit 1.3GB of data onto a normal CD, was never able to crack it.

I'm ashamed to say that I warezed OFP a long time ago, but it never 'deleted the game' with me.
 
Operation Flashpoint was certainly crackable. Trust me. I did buy the original (Cold War Crisis) after that and borrowed Resistance from my friend. God that game rocked! Looking forward to number 2. The only major fault was the shitty netcode.
 
Fade was an attempt that didn't quite worked well...but a 1.3 Go on a normal CD? that's impressive o_0 the question is how?
 
Toffee said:
so have they got the cracked game working? a friend of mine cracked HL2, and it worked fine in the beginning, but then there gradually started appearing odd bugs, and in the end the game stopped working completely(ha!deserves him right!). But then he just sayd he can always get some upgrades to it or something. :/
Sheez, just buy the game and it´ll save you from a lot of trouble..

Theres no need to "crack" half life 2 single player. You just go to your friends house, login under your name which youve paid for HL2, and download the game. Then your friend just turns off his modem, and logs in with your details in offline mode. You can then go home and play the game online all you want.

Valve cant stop this kind of thing really, and to my mind they dont really care. What they do stop though by having online verification like steam is that these people have immense trouble playing online. Thats the good part.
 
Chris_D said:
The "copy protection" that has led to Valve banning 20,000 Steam accounts means that if each one of them legitimately buys the game, that's about $1,000,000 revenue. I'd say it does a lot more than hinders the people buying the game - in Half-Life 2's case anyway.
yeah! and that is only banned people!
if they could stop all of it it would probly be ten times that!
 
PvtRyan said:
Here, even the biggest warez people I know bought it because "Valve deserves it", that's saying something.
Hell, I spent my money on the gold version. The only game I've bought in past times has been Doom 3 and Painkiller.

Valve does deserve it :)
 
urseus said:
Valve cant stop this kind of thing really, and to my mind they dont really care. What they do stop though by having online verification like steam is that these people have immense trouble playing online. Thats the good part.
hmmm
you need an valid cd key if you want to play q3/mods online.
same effect .. no steam ...
?_?
 
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