Do to my complete lack of laws pretaining information like this, just earse this is for somereason it falls into that category. The information here is gained from the Microsoft GDCC Powerpoint Presentation that they are allowing you to download 32megs over at there website.
During the slide show presentation they show a slide that has the Algorythem that valve used to do the lighting inside of Half-Life 2. They said while this was a good Algorythem that they have some new more optimized version of that code that makes the lighting faster and better.
This is actualy done through the Normal Mapping, its called PRT. Its on Slide 22 in the presentation in the file called Advanced Pre-Computed Raidence Transfer.
Really, can anyone explain to me what that would all mean? From looking at it, it looks like it would be as simple as changeing that one line of code to the new formula but im really doubting that im right on that. It would appear, atleast to me with this new information that Valve already is in the works on improveing the lighting.
*Personal Oppinion* I guess since DoomIII wants to use the PHYS gun then its ok for Half-Life 2 to switch to Uber Lighting. *End Opinion* *jokeing*
During the slide show presentation they show a slide that has the Algorythem that valve used to do the lighting inside of Half-Life 2. They said while this was a good Algorythem that they have some new more optimized version of that code that makes the lighting faster and better.
This is actualy done through the Normal Mapping, its called PRT. Its on Slide 22 in the presentation in the file called Advanced Pre-Computed Raidence Transfer.
Really, can anyone explain to me what that would all mean? From looking at it, it looks like it would be as simple as changeing that one line of code to the new formula but im really doubting that im right on that. It would appear, atleast to me with this new information that Valve already is in the works on improveing the lighting.
*Personal Oppinion* I guess since DoomIII wants to use the PHYS gun then its ok for Half-Life 2 to switch to Uber Lighting. *End Opinion* *jokeing*