Post a screenshot!

Yes. It's uglier than Oblivion.

There's a difference between graphics capabilities and art style making a game. Fallout 3 is gorgeous because of its imaginative art style. Oblivion was just one castle after another with villages and forests in between. Nothing in Oblivion looks like it was designed with character.

Many parts of Fallout 3 are drab, its true -- but seeing that first vista after vault 101, coming up to megaton in the middle of the night for the first time, trekking to the capitol and the Washington monument, finding out that rivet city is a freaking aircraft carrier --those are all gaming moments I will never forget, mainly because of the impressive art style. And its not just the areas, but the game objects, the billboards, the weapons , the enemies, and the characters all echoed that same coherent art style and lore that made the game so endearing.

Oblivion was disgustingly bland in comparison.
 
Is there a high res version of Majora's Mask available? I always thought it was just that little bit better than Ocarina of Time.
 
There's a difference between graphics capabilities and art style making a game. Fallout 3 is gorgeous because of its imaginative art style.

Totally agreed. The engine used in FO3 may not be on the par with Crytek, but the art style is impressive and inspired.
 
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I knew there was something up.
 

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Actually, it's not running on some crappy Microsoft console that's the problem, the problem is Bethesdas lack of sense, they could easily have had no dynamic shadows on the console versions, but included it as an advanced option in the PC version.

Nope. Microsoft's policy is, if we can't have it, nobody can. We saw the same thing with Crysis. Microsoft using sanctions to push it's new products, in this case Vista, reportedly the only OS to support all the neat-o graphical fx advertised. Until somebody discovered a hack on release day that enabled it all in XP.

Call me cynical, but Microsoft aren't chumps, they knew exactly what they were doing. And it wasn't the first time, either.

Oblivion had full dynamic shadows. Working. For ages. Until 2 days before going gold, when Bethesda in their infinite wisdom decided to completely strip them out, because 'they were too system intensive'. Look at it this way: if you were one of the largest corporations on the planet, would you want your newly released uberconsole to be embarrassingly surpassed almost immediately by ever advancing PC hardware? I wonder how much Bethesda was paid off...
 
Nope. Microsoft's policy is, if we can't have it, nobody can. We saw the same thing with Crysis. Microsoft using sanctions to push it's new products, in this case Vista, reportedly the only OS to support all the neat-o graphical fx advertised. Until somebody discovered a hack on release day that enabled it all in XP.
I discovered this, even published the modified config files to run it on FilePlanet, however, it did not "enable it all in XP", it made it better looking than maxed WinXP settings yes, but it still looked nowhere near as good as maxed DX10.

And as I said, it wasn't a hack, merely a simple modification of the games config files in notepad..

I can tolerate MS bashing, but not when it involves making false statements.:)

Shame on you CR0M, shame.
 
Who gives a shit, it's ****ing Star Wars Battlefront 2!

What game is that Stemot? Me likes the helicoptahs.
 
Who gives a shit, it's ****ing Star Wars Battlefront 2!

What game is that Stemot? Me likes the helicoptahs.

Battlefront

That would be Battlefront 1. I broke the 2nd CD for Battlefront and i lost the whole box+CDs for Battlefront 2
 
I thought it might be Battlefront 1 but there was something that made me think 2 that I couldn't quite place.
 
The fact that they're both nearly identical?
The HUD is pretty much a dead giveaway that it's BF1 though.
 
Yeah, just have Broken Steel and Point Lookout expansions running, so no unofficial bullshitery going on here
 
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