Project Offset Engine Licensee to demo at GDC...

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Not a lot of info available, but this sounds like it could be amazing! An MMO based on this engine?! If some of these guys from Red 5 Studios had a hand in creating WoW, then everyone should be very excited for this announcement!
 
"The game is targeted for next gen PC hardware. Xbox360 and PS3 are also possible and we are excited about bringing Project Offset to these platforms."

physics card? dx10?


geez have you seen the video of the crowd test?

http://www.joystiq.com/2006/01/17/project-offest-crowd-test-video-up-online/


wow imagine a city seige with that many characters attacking ..or a beach landing where hundreds of players storm the beaches
 
Very cool for the offset guys. Hope they got a good deal of cash :)
 
CptStern said:
"The game is targeted for next gen PC hardware. Xbox360 and PS3 are also possible and we are excited about bringing Project Offset to these platforms."

physics card? dx10?


geez have you seen the video of the crowd test?

http://www.joystiq.com/2006/01/17/project-offest-crowd-test-video-up-online/


wow imagine a city seige with that many characters attacking ..or a beach landing where hundreds of players storm the beaches
I know! Its incredible! But in regards to the next gen PC hardware quote, there's an interview with the guys on the Offset team in the new Game Informer (US) and they say the system they are running it on is equipped with an FX-55 (or 57 I can't remember, but its not a 60) and a 7800 GT(X?). They didn't mention anything about SLI or mega RAM or anything, so as long as you have a relatively fast processor and a releatively recent video card, you should have no trouble. And this is before optimization of course, but also before the whole game is put together, so its hard to say in the end what the requirements will be. By the time it comes out, though, 7800s should be much cheaper than they are now though. :thumbs:

Raziel-Jcd said:
Very cool for the offset guys. Hope they got a good deal of cash :)
I fear that's not the case since Red 5 Studios is pretty small, but still, they surely have a bunch of money from their WoW fame and maybe, like Valve's Gabe Newell did, put a bunch of their own money behind the development of this new title, knowing that they would likely be able to get much of it returned, esp if digital distro is involved. I guess we'll see....

EDIT: It wsn't an interview in the new Game Informer (US), it was the new PSM. Maybe even a little more interesting that being he case....
 
ya but since there's no physics card of DX10 cards available they're probably testing with waht's current ..once the implement dx10 features it should raise the bar for sys requirements
 
CptStern said:
ya but since there's no physics card of DX10 cards available they're probably testing with waht's current ..once the implement dx10 features it should raise the bar for sys requirements
Its interesting that since there are no PPUs available yet (accoridning to you), how in the world is the GRAW team putting in the functionality to take advantage of such hardware in their title? Same with the tech demo for Crysis--running with a PPU and SLIed 7800s supposedly. The point is that yes, the requirements for a full game in the future will likely be higher than current standards, esp for a tech demo. If a game comes out in late 2007, the minimum specs will be higher than minimum specs of today, just as high-end then will blow away high-end now. I trust that they will keep abreast of current technology and implement, like ID did with Doom3, with a forward-thinking attitude that allows lower-end systems to run the game, but in order for it to be seen in its full glory, the technology isn't even available yet! Something along those lines...still nice to hear that they have the engine up and running on a not-all-that-high-end piece of hardware right now though. That's all. :)
 
I thought that graw was implementing that in the xbox360 version only?

but there is a working phys-x card out there because I remember a news story of a developer working with it


as an example to support my case ..I remember valve saying they ran a hl2 build on a 9800 pro at highest levels ..but when the game shipped I couldnt turn on all the eye candy without taking a major performance hit
 
I'm glad that engine isn't going to waste. It literally made my jaw drop the first time I saw it... especially considering the fact that the initial videos were made by three guys in an apartment without any outside funding.
 
Yet another reason for me to wait til Vista is released for buying a new comp, instead of buying one now.:D

To quote Peter Griffin.
"Sweeeet"
 
CptStern said:
I thought that graw was implementing that in the xbox360 version only?
Nope, iirc its for the PC too and with good reason!

CptStern said:
but there is a working phys-x card out there because I remember a news story of a developer working with it
Definitely. Nothing for us consumers to purchase, but devs have been working with them for months...lucky buggers!

CptStern said:
as an example to support my case ..I remember valve saying they ran a hl2 build on a 9800 pro at highest levels ..but when the game shipped I couldnt turn on all the eye candy without taking a major performance hit
Keyword: "a" hl2 build. Not the final build, but just "a" build. It ran damn near highest levels(though not highest resolution) on my pc with my 9800 pro, but
whatever. Same thing with Doom3--it runs fine on a low-end card like that, but it runs to perfection on an x850XT PE as well. Some might not think its a big deal that they have Offset running on such a setup and some might. I happen to be excited about it, but before I get too excited about it I will upgrade to Vista, DX10 cards, a PPU--basically a new high-end PC. I can't wait!
 
but there is a working phys-x card out there because I remember a news story of a developer working with it
The Phys-X cards are actually for the most part completed. The only thing there doing now is waiting until more games support them before shipping them. Alll UE3 engine games should have support plus Rise of Legends, City of Villians already does, and more games as they come out.
 
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