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I don't think so, however it may be time consuming but it sets hammer up with the correct mod you are working on doing it this way.
Hmmm..... Possible I say.
You have a file called hammer.exe somewhere in your SDK files. In the bin folder i belive. Running that while steam is running will give you hammer without loading the SDK first. The backdraw is that your settings will be the same upon launch each time.
If you really dislike Steam then you will have to go back to the Hammer 3.4 (or was it 3.5?) but then you cant map for source.
?
So use aforesaid file instead.
And why fire hammer to compile? And what has several compiles got to do with it? Just leave the SDK open when you playtest and then re-launch hammer.
5 seconds to open Source SDK...
10 seconds to open Hammer...
2 seconds to open map...
0.2 seconds to close Source SDK...
And let the mapping begin!