DigiQ8
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Shacknews editor Chris Faylor had a date with The Witch, Left 4 Dead's fifth and unplayable boss infected.
Also they mentioned that the latest build shows marked improvements in lighting and environmental audio, as well as the sort of tweaks that make for a more visceral experience.[br]
Read the full preview on Shacknews.
"The witch will definitely kill somebody," explained Faliszek. "She's entirely lethal. Whoever sets her off, she'll go after that one person and she will kill them. Other creatures, yeah, you can push them away, you can run, you can do all these different things, but she is single-track. She's going to kill you."
But the witch is perhaps the most destructive agent of unpredictability in Left 4 Dead--run too quickly, don't check your corners, and you're bound to stumble upon her in a most unfortunate location. We saw her again, later in the scenario's decrepit, aging hospital level, saddled smack in the middle of a hallway intersection. Chet described it as a "bad spot," as it ensured that we'd have to take her on rather than simply sneaking by.
Also they mentioned that the latest build shows marked improvements in lighting and environmental audio, as well as the sort of tweaks that make for a more visceral experience.[br]
Read the full preview on Shacknews.