I
Inferno106
Guest
I'm not new to mapping, but I am new to DOD:S mapping. I also realize that this is more of a Source general mapping forum rather than anything specifically on DoD:S so I hope there are people out there that can help me. So, with that said, here are the questions:
1) How do I make all the flags/objectives start off as Axis, which the Allies have to capture (kind of like a beach assault map)? I know how to make flags, and I know how to set which side owns them, but I cant get it to work if they all start out belonging to the Axis. I know I have to use the entities info_doddetect, and, dod_control_point_master, but I cant seem to get the settings to work right for what I want. Can anyone help me?
2) Is there any way to make it so one side cant enter a certain area? Almost like a team specific Player Clip brush?
1) How do I make all the flags/objectives start off as Axis, which the Allies have to capture (kind of like a beach assault map)? I know how to make flags, and I know how to set which side owns them, but I cant get it to work if they all start out belonging to the Axis. I know I have to use the entities info_doddetect, and, dod_control_point_master, but I cant seem to get the settings to work right for what I want. Can anyone help me?
2) Is there any way to make it so one side cant enter a certain area? Almost like a team specific Player Clip brush?