I am sorry if this has been asked, but the search feature didn't turn up anything.
I was wondering if Valve had said (or if it was in the beta) that bodies, when killed, correctly 'stack' on top of each other.
Basically, do they clip through, or are there realistic physics. In Far Cry, they stack and interact correctly, and it looks really neat after a firefight to see a pile o' baddies you just took out.
I was wondering if Valve had said (or if it was in the beta) that bodies, when killed, correctly 'stack' on top of each other.
Basically, do they clip through, or are there realistic physics. In Far Cry, they stack and interact correctly, and it looks really neat after a firefight to see a pile o' baddies you just took out.