hl_grunt
Newbie
- Joined
- May 7, 2008
- Messages
- 63
- Reaction score
- 0
In almost any game, in a pub server, even when everyone spawns in same place, within 1 minute everyone runs around rampant in every which direction. Many games boast teamplay, but when you actually play it, this is rarely the case. I think NS is the only game so far I've seen where people stuck together and cooperated (for example welded each other and protected the person "building" the rt). There's also DoD, I suppose, but even there people start running around like cockroaches, waiting to be killed off one by one.
Questions:
Why do you think people separate in fps instead of sticking together?
Do you know any games where this is not the case?
What kind of teamplay/rules do you think would make people who meet for the first time in a pub work as a team?
Questions:
Why do you think people separate in fps instead of sticking together?
Do you know any games where this is not the case?
What kind of teamplay/rules do you think would make people who meet for the first time in a pub work as a team?