Hello I have looked over the tutorial on authoring true type fonts to act as a hud in my mod, but i can't get it to use any font other than default. Any help or links plz?
I changed to places in ClientScheme.res, and have the font file in resources. Then I have my hud window in the code and it shows up, but it's in default font.
//-----------------------------------------------------------------------------
// Purpose: Checks if the hud element needs to fade out
//-----------------------------------------------------------------------------
void CHUDReticleUp::OnThink()
{
BaseClass::OnThink();
C_BasePlayer *player = C_BasePlayer::GetLocalPlayer();
if ( player == NULL )
return;