Wackable Bodies

Spectre01

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I'm quite sure some of you have noticed that when you kill an enemy, the dead body doesn't properly react to physics. e.g., You wack it with the crowbar but there are no bloodsplats like on "already dead bodies". And if you shoot and object at it with the g-gun it will not move. Is there a mod out there which makes all the dead bodies properly react to the physics instead of having all attacs on them clip through and hit the ground under them.
 
You need ragdoll collosions on..
I forgot the command...
isn't it like
cl_ragdollcollosions 1 or something
I forget..
 
No no. Not clipping htough each other, but feeling non solid since they don't react to other objects and your attacks on othem.
 
hmm...

phys_pushscale x. Default is 1.
 
Never noticed this. They seemed to react fine to me.
 
Raziel-Jcd said:
Never noticed this. They seemed to react fine to me.
Same here. They twitch when you give 'em a smack with the crowbar,also bloodstains do appear for me.

Also works if you hurtle something at them with the grav gun.
 
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