Upon enemies depend on the range and velocity of your guns bullet? In Half-Life1, no matter how far away, or how close, it took the exact same number of bullets from each gun to kill a enemy. 1 shot from the revolver to kill the slaves, 1 to kill headcrabs, etc. etc.
What I'm wondering is will there be a complex damage model, instead of having a prefixed damage model (Or hitboxes to make it simpler) Also, if you shoot a enemy combine in the leg will he limp? If you shoot his arm will he drop his weapon? That would be awesome
Btw, I've seen how these forums are, so please don't flame me. There is no point in it, I want this post to be clean as possible.
What I'm wondering is will there be a complex damage model, instead of having a prefixed damage model (Or hitboxes to make it simpler) Also, if you shoot a enemy combine in the leg will he limp? If you shoot his arm will he drop his weapon? That would be awesome
Btw, I've seen how these forums are, so please don't flame me. There is no point in it, I want this post to be clean as possible.