Euclideon Geoverse 2013

trunk_slamchest

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not sure if theyre are any threads about this, but


i am speechless. and if anyone knows how much i rant and ramble on here...it is hard to render me speechless.

thoughts/comments anyone?
 
I have heard about this a few times in the last few years. It would be interesting to see something similar end up in Google Maps some day in the distant future.
 
I have heard about this a few times in the last few years. It would be interesting to see something similar end up in Google Maps some day in the distant future.


that is what i see as the most obvious implementation of the Geoverse for mainstream media/GPS apps

they claim none of this uses a GPU, which would lead me to believe that if a video game company tried using the Geoverse to generate a gamesphere, game designers would have to completely rethink how they developed video games. traditional polygons/meshes/bump+normal+displacement maps obviously do not apply to the Geoverse and designers would have to figure out animation, scripting and everything else that is commonplace in the video game industry and how to do properly implement it using todays technology as the Geoverse expands on a completely new approach to 3d rendering.

i cant imagine what a god send this must be for architects or city planners.
 
These are those voxel guys from a couple of years ago, right? Looks like similar tech.

Edit: Ugh, why does the narrator have to talk like a British news anchor or Jeremy Clarkson the entire video? I almost turned it off just because of that.
 
Edit: Ugh, why does the narrator have to talk like a British news anchor or Jeremy Clarkson the entire video? I almost turned it off just because of that.

idk i liked it. Euclideon is based in Australia, which would explain the accent.

it felt like an Aperture Science promo video, or like a UAC tech/product demo from Doom3.
 
Sure seems like there's some really awesome computing at work here. Combining some sort of raytracing with a very good search algorithm ... I guess? I'd love to have a local demo to see and believe.
 
Didn't this happen a few years ago and do nothing to video games?
 
I think the consensus was that it couldn't plausibly be used for games, or at least not very flexibly, because things like animations and physics would be too difficult.

Still, cool technology.
 
Didn't this happen a few years ago and do nothing to video games?

I think you're thinking of that fractal graphics engine thing that ended up not being able to animate anything. Then again I'm about to watch this video for the first time.

[edit] Yeah this looks like the same thing.
 
This is really incredible. But it's hard to get excited about if they're not going to release that viewer for free any time soon :(
 
Didn't this happen a few years ago and do nothing to video games?


it did, but since then, euclideon was contracted to develop the geoverse engine, which looks to be very powerful and offers what seems to be impossible performance. thats the difference between now and a few years ago.
 
There's a ton of work to be done before this tech could be the basis for a game engine. Animations, deformations, and physics simulations are going to have to be implemented first, and despite this impressive stride, our computers are a long way away from doing that reasonably well.

But damn, imagine when it is. Destruction simulations down to the millimeter!
 
Indeed, it appears the applications for this are limited to viewing static scenes for now.
 
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