Farina: Concept artists wanted.

Davina1961

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Farina (working title) is a Futuristic FPS designed mainly for multiplayer but soon to support advanced A.I "bots." The game will include large scale extensive maps and an onslaught of high tech weaponry and vehicles. The initial game play is assault based with primary and secondary objectives. The more minor objectives completed the more
points gathered for the next round which can be spent on resources such as vehicles.


The team currently consists of a group of dedicated programmers and work on these features are well underway with some elements already completed. As of yet absolutely no content has been completed and that is why I am making this request. Concept artists are needed to design character models, vehicles, weaponry, maps and building structures. The designs will be futuristic but not "over-the-top" A good example of the style we are looking for is Battlefield 2142. Artists need not be exceptional artists however they must have a strong design sense and be able to work well as a team.


Farina is built on the Torque Shader Engine and the finished product will be released freeware. We hope to create an industry quality game that is completely free to play. If you are interested in this position or would like more information please post here.
 
Sounds cool, Ive got some ideas for you guys if you guys are interested. Thats is as far the guns, vehicles, maps and stuff goes. I also have some gameplay ideas if you guys are willing to listen.
 
Hey Davina,

if you need some character concept art done, throw us a PM and I'll get back to you. I'm full time on Operation Black Mesa but I can fit in some extra work :)

Jonny
 
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