Help. Stuck at station Exit 17

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meditek

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I'm stuck! I finally got my last citizen and Barney to the station after a hell of a struggle. I went to the room where Barney and Alyx wait. No citizens! Barney would only say something like 'get the citizens onto the train' and Alyx is just standing there. Searched everywhere for the people but the place was like a graveyard.

Is this a bug or are the citizens hidden somewhere?

Thanks
 
Usually the citizens get on the train after Barney instructs them to. Alyx opens something and you wave goodbye to Barney.
 
Alyx stayed in the room the whole time and didn't come out and man the machine gun like the video shows. I've been back and taken the last group through again but still Alyx won't do her door thing!
 
Alyx hates you.


By the way, have you try reloading the whole level?
 
Sounds like your AI is messed up. We all know what the most COMMON cause of that is.....

So. Did you get the game from a torrent / whatever, or do you have Steam and a Steam account?
 
Sounds like your AI is messed up. We all know what the most COMMON cause of that is.....

So. Did you get the game from a torrent / whatever, or do you have Steam and a Steam account?
If this was an AI_disabled problem he wouldn't have been able to get any NPC's onto the train at all.

@OP - sounds like something screwed up. Try reloading the whole level after seeing if validating your Steam files makes a difference.
 
physics object

maybe a physics object is blocking the path of some citizen who is programmed to get into the train.? thats what happened to me. one bloddy barrel was blocking the way of my citizens and it took me a long time to realize it.
 
Problem solved. I restarted the complete level and this time Alyx rushed out to man the machine gun and all went well. Oddly it all seemed a simpler this time round...seemed a lot fewer enemies but that's probably just my imagination.
 
Nice one. I always perform more shittily on subsequent retries - perfect first time round, but now whenever I redo it I get NPCs dying, bad pathfinding and all sorts.
Glad it's sorted, welcome to the dying-in-anticipation-for-Ep2 crew.
 
If this was an AI_disabled problem he wouldn't have been able to get any NPC's onto the train at all.
WRONG.

I wasn't talking about a normal AI problem, either. I was talking about the AI problems associated with pirated copies.

Have you never heard of people with a pirated copy complaining "Alyx went over here and did this and then just stands there. She's supposed to do this now, but she won't move". Same with Citizens. "They all just stopped moving".

So with illegal copies, the AI is screwed or incomplete or something, and seems to just "switch off", judging from the help requests from pirates.
 
No, RIGHT. Stop owning yourself.
Shasta said:
I was talking about the AI problems associated with pirated copies.
The "AI problems associated with pirated copies" ARE the AI_disabled problem. There is no 'just_a_bit_of_AI_disabled_but_not_all_of_it' setting. The AI turns itself off and everyone stops. Reread his post, as you're so fond of ordering everyone else to do. ONLY Alyx stopped moving, not any of the citizens or enemies, and he was able to carry on playing fine for a while after she stopped.

Granted, I have heard people say that it's possible to end up with some AI working and some disabled if you mess around with AI_disabled, but until I see a single instance of it reported somewhere, unlike you I won't be assuming that over the far more likely assumption; the fact that some NPC's kept on moving meant it was some other glitch, like Alyx getting stuck, a bad level load, or pathfinding or whatever. This is something I was clearly proved right about since it was fixed upon a level reload, so the fact that you would carry on arguing the point is spectacularly lame form. UNLUCKY.
 
No, RIGHT. Stop owning yourself.

The "AI problems associated with pirated copies" ARE the AI_disabled problem.
I love spelling things out to people like you. Here goes:

I KNOW the AI problems in pirated copies ARE the AI disable problem. But there IS a difference - or people with LEGIT versions would have the same problem, wouldn't they dumbass - so I made sure to mention the "pirate version" AI problems.

Granted, I have heard people say that it's possible to end up with some AI working and some disabled if you mess around with AI_disabled, but until I see a single instance of it reported somewhere, unlike you I won't be assuming that over the far more likely assumption; the fact that some NPC's kept on moving meant it was some other glitch, like Alyx getting stuck, a bad level load, or pathfinding or whatever.
Right. So you HAVE heard of what I described happening before. So what the hell is your problem? Sometimes they complain that it IS only Alyx not moving, usually she just won't trigger something she's supposed to. This is the core of your arguement with me, yet you go on to say you HAVE heard of this before. Are you mental then? Forgot your meds?
This is something I was clearly proved right about since it was fixed upon a level reload, so the fact that you would carry on arguing the point is spectacularly lame form.
All I did was MENTION it could be the case, and waited for more info. I never said "he's a pirate", and his problem was solved before we needed to find out more. I responded to you earlier, because I you obviously have no idea how the AI is faulty in some pirated copies - "If this was an AI_disabled problem he wouldn't have been able to get any NPC's onto the train at all" - Haahaha, what a load of crap. I just didn't want anyone else reading this to listen to your WRONG info on the subject. And now, YOU are the one that is keeping this going, because YOU are still going on about it and said something that would CLEARLY keep the arguement going. So "the fact that you would carry on arguing the point is spectacularly lame form" yourself. I'm sure you don't see the irony in your statement, and I guess you'll post here again...
 
No u. So tiresome. Nicely done slipping back to the ole 'if you post in tihs tread again ur gay! lol' trick. Guess you got me, bang :dozey:

I say:
Laivasse said:
If this was an AI_disabled problem he wouldn't have been able to get any NPC's onto the train at all.
You said:
Shasta said:
I now say:

Demo yourself getting NPCs onto the train with AI disabled. YOU'LL BE A HERO. Actually you'd be wasting your own time and everyone else's, as always, but you'd be proved right. btw if it seems hard at first, just keep at it! Take AGES if necessary. I'm sure you'll find out you were right, it's just a matter of perseverance. Hop to it!
 
No u. So tiresome. Nicely done slipping back to the ole 'if you post in tihs tread again ur gay! lol' trick. Guess you got me, bang :dozey:
Errr - YOU'RE the one who said "it's lame to keep posting here" but here you are, at it again. I just pointed out how stupid you sound.

Demo yourself getting NPCs onto the train with AI disabled. YOU'LL BE A HERO. Actually you'd be wasting your own time and everyone else's, as always, but you'd be proved right. btw if it seems hard at first, just keep at it! Take AGES if necessary. I'm sure you'll find out you were right, it's just a matter of perseverance. Hop to it!
What the hell are you talking about? I don't have a pirated copy, so how could I make a demo of a piracy issue to show you, dumbass. You can't just disable the AI in a retail version, because that is not how the problem works in the pirated copies you knob. THEY HAVE BROKEN CODE IN THEIR GAME. I DON'T. Sometimes ALL the AI is working EXCEPT for an important character (in this case it would have been Alyx) just won't continue along and trigger an event that they are supposed to. You DO realise we're talking about the piracy problem, don't you?

Just by suggesting to me that I check it out using my LEGIT version and AI_disable shows that you don't have a bloody clue.

Every time you post you show that you understand less and less. I thought you were just being a cock, but now I see you actually don't know what you are talking about. I've dealt with enough pirates to know how these things go. In this case, I didn't get to ask any questions of the thread starter, and it happily turns out I didn't need to.
 
Errr - YOU'RE the one who said "it's lame to keep posting here" but here you are, at it again. I just pointed out how stupid you sound.
I said nothing of the kind. I said to carry on arguing the point when my assessment of the problem was clearly proved right anyway was lame. So far in this thread, nothing has proved you right about anything, making me immune to the same accusations of lameness I'm afraid. Which brings us on to-

*snip some hot air*

Shasta said:
Just by suggesting to me that I check it out using my LEGIT version and AI_disable shows that you don't have a bloody clue.
You appear to be stupidly insensitive to tone. The whole reason I suggested you did that was because it is impossible. You're telling me that an assertion of mine - LOL namely that you can't move NPCs when their AI is disabled...! imagine that! - is wrong. But you're about as likely to prove it as you are to be able to square a circle. So GO AND DO THAT.

..is basically the message of my previous post.
Unlike you I don't get the same pleasure from regurgitating my posts so that they can be understood by those who are very slow.
 
I said nothing of the kind. I said to carry on arguing the point when my assessment of the problem was clearly proved right anyway was lame. So far in this thread, nothing has proved you right about anything, making me immune to the same accusations of lameness I'm afraid. Which brings us on to-
Holy crap you are stupid. YOU said it was lame to keep posting here. But YOU keep posting here....

Also, claiming that you are right or someone else is wrong doesn't make it true. It does however, make it hard to argue with someone that just doesn't understand anything.

You appear to be stupidly insensitive to tone. The whole reason I suggested you did that was because it is impossible. You're telling me that an assertion of mine - LOL namely that you can't move NPCs when their AI is disabled...! imagine that! - is wrong. But you're about as likely to prove it as you are to be able to square a circle. So GO AND DO THAT.
Bloody hell. I gave you the benefit of the doubt that you had a point. But you didn't. So what the hell...just what the hell. I'm not even talking about moving NPC's. I'm talking about characters not triggering things. You really ARE an idiot.

Let's sum it up:

You don't understand how the AI problem works in some pirated copies, yet you try and argue and "school" me on it. And fail.

Then you tell me it's lame to keep posting here. But YOU keep posting here.

You also try claiming "im rite, your rong!1" and "dont try 2 trik me into not posting here coz im smart ololllolol!!!111". Well done. You sure got me there.

Then you tell me to do something that has nothing to do with a pirated copy, to "prove" how a pirated copy works, but it turns out you were trying to make a point with that instead, which was...

That you are a clueless tool.
 
Holy crap you are stupid. YOU said it was lame to keep posting here. But YOU keep posting here....
Let's deal with this once and for all, and simultaneously deal with the laughable ****ing DREK which makes up 90% of the rest of your post. Sitting comfortably? Then we'll begin:

*THIS THREAD*
Man: AI's a bit mad, it is.
Shasta: LOL...eh, boys? EH??
implication: I think this man is a pirate.
Laivasse: AI_disabled wouldn't cause this at all.
implication: The problem that screws up AI in pretty much every pirated copy does not fit with these symptoms.
Laivasse: Restart the level.
Man: Restarted the level. Works now.
Laivasse: Fancy that.
***Shasta: LAIVASSE!! LOL WRONG! You have no idea what happens with pirated copies! LURL
Laivasse: Rubbish.

Legend -
***THIS BIT OF THE ARGUMENT IS LAME AND ONLY THIS PART. THIS is the point that it is lame to persist with! NOT MINE. Jesus. Perhaps I didn't phrase it too clearly - ME arguing my point is not lame, because the thread poster's problem is over and I was right. YOU still trying to hammer forth your 1) wrong and 2) USELESS point IS lame. How much clearer can I make this? Your 'beheheh, only gays post from now on' game is over.

BUT LET'S SUM IT UP EH :D

I have heard ONE person mention ONCE that you can sometimes end up with some working and some non-working AI in pirated copies. I have NEVER, however, seen a first hand reported instance of this. FURTHERMORE, it seems far from unlikely to me that situation-dependent NPC AI scripts would sometimes fail to kick in even in the legitimate retail copy of the game. I have never seen an example of only HALF the AI failing due to a game being a pirate copy and invite you to link to a single example.

HENCE:
Laivasse said:
If this was an AI_disabled problem he wouldn't have been able to get any NPC's onto the train at all.

@OP - sounds like something screwed up. Try reloading the whole level after seeing if validating your Steam files makes a difference.
AND
Laivasse said:
Granted, I have heard people say that it's possible to end up with some AI working and some disabled if you mess around with AI_disabled, but until I see a single instance of it reported somewhere, unlike you I won't be assuming that over the far more likely assumption; the fact that some NPC's kept on moving meant it was some other glitch, like Alyx getting stuck, a bad level load, or pathfinding or whatever.
Feel free to get it right first time round, next time, you insufferable troglodyte. In the meantime, I also invite you to qualify your initial BS statement that I was wrong in saying AI_disabled would make it impossible for him to ferry NPC's to the train. Good luck, eh.
 
Blah blah durkka durkka dum de doo
Fking LOL. Most of your post was more of your "Blah blah durkka durkka dum de doo" where you pretend you are right or something, and quite frankly doesn't change the fact that I am right, or even really dispute my little summary earlier. It just shows that you really have no clue. Thanks!

Feel free to get it right first time round, next time, you insufferable troglodyte. In the meantime, I also invite you to qualify your initial BS statement that I was wrong in saying AI_disabled would make it impossible for him to ferry NPC's to the train. Good luck, eh.
Haha, that's the type of insult that kids give when they are trying to sound smart!

Anyway, you are showing that you STIIIIIILLLL don't get it at all. I WASN'T saying you were wrong about being able to get NPC's to the train with AI_disabled. I never even MENTIONED NPC's, and you were WRONG to assume anything about them. I was saying you were wrong to assume that the NPC's would necessarily even BE AFFECTED by the AI problem IN A PIRATED COPY - which is why I said "the AI problem IN A PIRATED COPY". YOU just ASSUMED you knew about AI_disable, and THOUGHT that it would affect the NPC's ALSO. But you were WRONG! It doesn't always affect NPC's AND Alyx etc, the NPC's could get on the train, and Alyx would just not do what she is supposed to next. NO NPC PROBLEM. Got it yet? Probably not.

Why do you think that typing in AI_disable in the console WON'T fix the issue in a pirated copy? Because there's broken / incomplete code, and it affects the game differently than the retail version. I never brought up NPC's. YOU did.
 
Fking LOL. Most of your post was more of your "Blah blah durkka durkka dum de doo" where you pretend you are right or something, and quite frankly doesn't change the fact that I am right, or even really dispute my little summary earlier. It just shows that you really have no clue. Thanks!
*yawn*
Haha, that's the type of insult that kids give when they are trying to sound smart!
It's me telling you that you're an insufferable troglodyte. Make of it what you will but actually it's info that you could take and use productively, so that in your few remaining years you might not be such a douche that goes around owning himself left/right/centre.
Anyway, you are showing that you STIIIIIILLLL don't get it at all. I WASN'T saying you were wrong about being able to get NPC's to the train with AI_disabled. I never even MENTIONED NPC's, and you were WRONG to assume anything about them. I was saying you were wrong to assume that the NPC's would necessarily even BE AFFECTED by the AI problem IN A PIRATED COPY - which is why I said "the AI problem IN A PIRATED COPY". YOU just ASSUMED you knew about AI_disable, and THOUGHT that it would affect the NPC's ALSO. But you were WRONG! It doesn't always affect NPC's AND Alyx etc, the NPC's could get on the train, and Alyx would just not do what she is supposed to next. NO NPC PROBLEM. Got it yet? Probably not.

Why do you think that typing in AI_disable in the console WON'T fix the issue in a pirated copy? Because there's broken / incomplete code, and it affects the game differently than the retail version. I never brought up NPC's. YOU did.
Not only have I covered this point twice and counting, you're still backtracking on where you said "WRONG!" in response to my simple assertion that "AI_disabled doesn't fit with this." If you didn't mean that I was "WRONG" then maybe you shouldn't have been so quick to pop up and say "WRONG" - maybe you are just slowly grasping the fact that you are "WRONG" yourself. Maybe you meant "RIGHT! But I have something to add-"

That would make you less of an insufferable trog - it WOULDN'T however change the fact that the stuff you have to add is vague, waffley, unsubstantiated speculation without a single example to back it up, and which is also completely irrelevant to the problem at hand which turned out to be exactly what I expected it to be. All this stuff about broken or incomplete AI in pirate copies causing only some NPCs to stop - I dunno where you're getting it from, and I dunno where you're taking it. You're trying to pounce all over the tiny morsel I conceded - ie. that it's feasible in theory - while ignoring: the fact that we've not seen it reported, the fact that it's likely only relevant to the very first warez build of HL2 (if anything) where Alyx used different AI and scripts anyway, the fact that even if it does happen without people reporting it, it's vastly outnumbered by clear cases of ALL the AI disabling itself, etc...

Anyway. I can't help feel like I've been here before - oh wait, there I am, 2 inches up the page. So take this shit and run with it tbh, because I'm scared that I could end up repeating myself to the point where I'm still arguing trivial BS matters like this into my middle age (heaven forbid...!).
 
I'll just copy and paste, as it's all been said. Maybe you just need repetition.
It doesn't always affect NPC's AND Alyx etc, the NPC's could get on the train, and Alyx would just not do what she is supposed to next.

I was saying you were wrong to assume that the NPC's would necessarily even BE AFFECTED by the AI problem IN A PIRATED COPY - which is why I said "the AI problem IN A PIRATED COPY".

YOU just ASSUMED you knew about AI_disable, and THOUGHT that it would affect the NPC's ALSO. I wasn't even talking about NPC's. YOU were. And still are for some reason.

NO NPC PROBLEM. Got it yet? Probably not.
You haven't worked out that the NPC's aren't the problem, and their AI is different to Alyx's scripted / AI - which tends to fail in pirated copies.

Laivasse said:
If you didn't mean that I was "WRONG" then maybe you shouldn't have been so quick to pop up and say "WRONG"
Lol. You can't read at all. Try again. I didn't take it back. I corrected you as to what I said you were WRONG about.

You still think I said WRONG to the NPC's getting on the train. I said WRONG to the fact that you think the NPC's have anything to do with it at all.

I'm just amused that you don't seem capable of understanding the situation...
 
You did? Don't mistake my *what-a-feeble-douche-sigh* for anything else.
 
You did? Don't mistake my *what-a-feeble-douche-sigh* for anything else.
Lol. THAT is the best you've got? THAT is what your arguement has come down to? You're the one making all the mistakes around here kid...

Besides, I'd have to mistake you for a person first.
 
Thought so.

God, please ban him.

  1. Shasta ALWAYS turns any thread he enters into a burning wreck.
  2. Stupid useless flames are created.
  3. Most of the time more capable people solve the problem for any given person than Shasta, but yet he insists to being a ****tard.
  4. He is bloody trolling even though he might not intend to.
  5. His annoyingness and trait of looking at his point of view is pretty damn irritating to members. A noob would be really really less of a trouble than Shasta. Flame flame flame. Bait bait bait. Especially when there is no need for his help, because he only accuses the person of a certain something and yet claims to help him.

And frankly a guy like Maddox would not be a positive contribution in any sense to a community.

For one thing some may argue that it's not fair. Noobs are also banned, so I don't see any reason why not. Some may also think it's extreme, but flaming is retarded ESPECIALLY when someone exists to flame, and it's stupid having to douse flames all the time. And when you can't humble him and the whole problem repeats itself. Unlike contrary belief of conspiracy theorists hl2.net has not hired any squad of firefighters to this point in time, and I think is obviously not intending to.

At the very least these people have to stop flaming. A better solution would be just to PM the person, although it is fairly immature to carry out a discussion about something so minor all the freaking time. And calling each other douchebags is a fun way to pass time I suppose, but it's just as ****ing retarded as Lemonking.
 
I never called anyone a "douchebag", and if you actually looked, you would see that I never accused anyone of piracy here, nor did I try to start an arguement. I merely defended my statement, and had to explain the hell out of it to someone with the intelligence and mental agility of a snail.

If I am wrong, I admit it and move on - Samon has witnessed this first-hand just recently. When I am NOT wrong however, I won't let some snail-boy try to say I am.

The irony is, YOUR post has only one purpose - to flame and troll. Hence I will be reporting it as such. Your "opinion" here is un-wanted, un-called for, and un-necessary. I remember pointing you out as being wrong some time ago, and you didn't like that, did you. Keep your personal agendas to yourself. You are doing EXACTLY what you are accusing me of doing.
 
Oh? Since when? You have never proved me wrong. Ever. At the most only in your own opinion.

For the douchebag thing I generalised insults under douchebags, and besides, I wasn't pinpointing you about that - in your 'debate' Laivasse called you a douche, and I'm pretty sure you have called someone a kid, a loser. Am I right? It doesn't serve anything in a discussion.

For one thing you have to see their arguments from their view. Right now you have been just saying things like 'I just pointed out how stupid you sound.' (too lazy to quote) when still making other points of course. But you always manage to flame when arguing or asking some question or another. In Xendance's thread it happened too.

I know you did not explicitly state that he was a pirate, but tell me honestly whether you thought he was a pirate. IMO you seemed to suggest that, although you may beg to differ.

As for the reporting thing, I don't really see a problem. It's not really a flame, and neither am I trolling. I recognise that it's a bit of a flame, and asking for mods to ban you may not have been very nice, but I could really see your argument back fire.

'Your "opinion" here is un-wanted, un-called for, and un-necessary.' And somehow yours isn't? Xendance certainly didn't ask for your help. Plus I don't leave a trail of fire behind me when I enter a thread.

'You are doing EXACTLY what you are accusing me of doing.' I know I have been doing this to a certain extent, but I am trying to change. You've been this way for a pretty long while. We can all improve.

And about your reasoning for reporting - many, many of your posts can be reported. For one, they almost always create a backlash and angry posts directed towards you. I mean, I also have been instigated before, as you well know.
 
^^Woooooo!!! BURN!!

Laivasse 1 : Shasta 0

For some reason, that made me laugh.

God, please ban him.

  1. Shasta ALWAYS turns any thread he enters into a burning wreck.
  2. Stupid useless flames are created.
  3. Most of the time more capable people solve the problem for any given person than Shasta, but yet he insists to being a ****tard.
  4. He is bloody trolling even though he might not intend to.
  5. His annoyingness and trait of looking at his point of view is pretty damn irritating to members. A noob would be really really less of a trouble than Shasta. Flame flame flame. Bait bait bait. Especially when there is no need for his help, because he only accuses the person of a certain something and yet claims to help him.

HAHAHAHAHAH! Finally, someone pointed them all out. :cheese:
 
Oh well. I'm bored. Let's do this then, eh kids?
Oh? Since when? You have never proved me wrong. Ever. At the most only in your own opinion.
Wrong again. You were even so pissed at me that you had something about me in your sig for a while. I laugh when people do that - every post they make then reminds them of me. How nice.

For the douchebag thing I generalised insults under douchebags, and besides, I wasn't pinpointing you about that - in your 'debate' Laivasse called you a douche, and I'm pretty sure you have called someone a kid, a loser. Am I right? It doesn't serve anything in a discussion.
So you were WRONG then. I DIDN'T call anyone a "douchebag". Say what you mean kid, not what you expect everyone to assume.

For one thing you have to see their arguments from their view. Right now you have been just saying things like 'I just pointed out how stupid you sound.' (too lazy to quote) when still making other points of course. But you always manage to flame when arguing or asking some question or another. In Xendance's thread it happened too.
I DO see arguments in their view. Their view is wrong however. Just because I can be an asshole about being right, doesn't make me wrong. I thought some of you might have figured that out by now. You just don't like the guy you hate to be right, and can't handle it. Oh well.

I know you did not explicitly state that he was a pirate, but tell me honestly whether you thought he was a pirate. IMO you seemed to suggest that, although you may beg to differ.
Wrong again. I won't beg anything, and if I had thought he was a pirate, I would have said so. I've already covered this. Pay attention. I was going to ask for some details to help be certain one way or another, but his problem was solved by then, and happily it was not a piracy issue.

As for the reporting thing, I don't really see a problem. It's not really a flame, and neither am I trolling. I recognise that it's a bit of a flame, and asking for mods to ban you may not have been very nice, but I could really see your argument back fire.
"It's not really a flame" "I recognise that it's a bit of a flame". So which is it then? My argument backfire? On ME? If so, why would you care about that? What the hell are you trying to babble about here?

'Your "opinion" here is un-wanted, un-called for, and un-necessary.' And somehow yours isn't? Xendance certainly didn't ask for your help. Plus I don't leave a trail of fire behind me when I enter a thread.
Mine was asked for here, and certain people keep asking more questions, and making bold, flawed statements about me and my comments, which I of course defended - although the IQ levels of some made it hard to get through to them. You however, were not a part of the conversation, and posted here ONLY to flame. You haven't even offered a single on-topic sentence, and the thread starter has his answer already, so it's a bit late for you now.

'You are doing EXACTLY what you are accusing me of doing.' I know I have been doing this to a certain extent, but I am trying to change. You've been this way for a pretty long while. We can all improve.
I don't go into threads looking for trouble. I offer info and help, and only get drawn into arguments by fools disputing what I have said.

And about your reasoning for reporting - many, many of your posts can be reported. For one, they almost always create a backlash and angry posts directed towards you. I mean, I also have been instigated before, as you well know.
Like I said, just because I don't pussy-foot around with words, some over-sensitive tools have a cry. And no-one likes to admit that someone they don't like is right. So they try to argue with me. Oh well.
 
Oh well. I'm bored. Let's do this then, eh kids?
Wrong again. You were even so pissed at me that you had something about me in your sig for a while. I laugh when people do that - every post they make then reminds them of me. How nice.

WRONG! I had something about you in my sig for a while. If he did aswell, then I apologise. But still, why should I apologise to someone like you?
 
That's some of the stupidest shit I've ever had to read through. Seriously, guys, AI_disabled - lets argue about something interesting next time, huh? It was so tame and decidedly silly that I didn't even see the need to hand out to infractions to you kiddies.
You guys just need to put up with Shasta. Sure, he's annoying, and more often than not he provokes some kind of argument; but he's just one of those flies you can't swat.

Locked.
 
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