nvrmor
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- Sep 18, 2003
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Game of the Year
Computer Game of the Year
Outstanding Achievement in Art Direction
Outstanding Character Performance - Male
Outstanding Achievement in Game Play Engineering
Outstanding Achievement in Visual Engineering
Outstanding Achievement in Game Design
Outstanding Achievement in Character or Story Development
Outstanding Innovation in Computer Gaming
First Person Action Game of the Year
The Eighth Annual Awards will be held in Las Vegas, Nevada on February 1st, 2005. These peer-based awards are dedicated to recognizing the outstanding products, talented individuals and development teams that have contributed to the advancement of the $30 billion worldwide entertainment software industry.
Interactive Achievement Award recipients are determined by a vote of qualified Academy members. As such, selection as an Interactive Academy award finalist or recipient represents the strongest possible peer recognition. No person may become a voting member of the Academy unless he or she can demonstrate a threshold level of experience and professional credits in the industry. Interactive Academy voting is secret, conducted on-line, and supervised and certified by our partners at E-Poll and The Academy of Digital Arts and Sciences. The integrity of the system, coupled with a broad-based voting population of Academy members, make the Interactive Achievement Awards the most credible, respected and recognized awards for interactive entertainment software.
Game of the Year
Computer Game of the Year
Outstanding Achievement in Art Direction
Outstanding Character Performance - Male
Outstanding Achievement in Game Play Engineering
Outstanding Achievement in Visual Engineering
Outstanding Achievement in Game Design
Outstanding Achievement in Character or Story Development
Outstanding Innovation in Computer Gaming
First Person Action Game of the Year
The Eighth Annual Awards will be held in Las Vegas, Nevada on February 1st, 2005. These peer-based awards are dedicated to recognizing the outstanding products, talented individuals and development teams that have contributed to the advancement of the $30 billion worldwide entertainment software industry.
Interactive Achievement Award recipients are determined by a vote of qualified Academy members. As such, selection as an Interactive Academy award finalist or recipient represents the strongest possible peer recognition. No person may become a voting member of the Academy unless he or she can demonstrate a threshold level of experience and professional credits in the industry. Interactive Academy voting is secret, conducted on-line, and supervised and certified by our partners at E-Poll and The Academy of Digital Arts and Sciences. The integrity of the system, coupled with a broad-based voting population of Academy members, make the Interactive Achievement Awards the most credible, respected and recognized awards for interactive entertainment software.