HL2 vs. Farcry - Fanboy showdown

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RockyB

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Hope you don't view this as spam, this is the only place I'm going to post this. I hope people will be interested in taking a look at this (or not roasting my arse at least :P )

Me and my friend Matt have had a thing going for a while now where we review random games. Just for the fun of it really, nothing too serious. We've just done one comparing HL2 to Farcry, and I was wondering if the peeps here would be interested in it.

If you are it can be found here:

http://www.shock-therapy.org/hl2-farcry-comparison.htm

Not very good, but hopefully vaguely amusing for someone ;)
 
Terrible!!!! Halo1/2 weregood but hl2 burries them and in my opinion farcry is far inferior to hl2
 
Good game comparisons actually do happen. I remember one brilliant article comparing Doom3 and Half-Life 2 - although not so much the games themselves as the engines. Usually you just see "Oh Source kicks ass, it's the best engine" or "Doom3Engine is the best engine out there", but there exists... somewhere, don't know where anymore, a brilliant comparison written.
 
Far Cry looked good, they just didn't did enough with the tropical setting and ruined the greater part of the game with silly monsters and the "Island of Dr Moreau" storyline.
 
They both seem to identify areas which could be talked about but often don't explore them fully. :(
 
My brief personal comparison:

Farcry is without a doubt the better engine for displaying large open landscapes. Gameplay however isn't nearly as good when compared to HL2 and the whole thing isn't nearly as fun.

However, there are a few things I really enjoyed more about Farcry, wandering around the massive islands and sniping people from so far away really is something that I love doing and HL2 is missing.

Really I would love to see a Farcry mod that was there not so much for the combat but more as a way of being allowed to explore these islands. Maybe some kind of survivor mod where you would have to hunt for food, forage, and set up shelter on some lonely tropical island.

I would also like to see more mods that went away from the tropical setting and created more temperate forest regions. Something with the kind of terrain you see in Scotland, or British Columbia, or Montana would be very neat.
 
Scotland! **** yeah! In fact I once had a really cool idea which was basically a sequel to Operation Flashpoint but set in an alternative WW2 where Hitler invaded Britain. You'd play, at seperate parts, a British infantryman, an American pilot stationed there and a British commando. You'd fight the nazis as the allied forces get pushed away from the coast, defend London and are pushed all the way back into Ireland (you'd have to be evacuated by sea but get left for dead and join up with resistance units, just like in the original game - guerilla warfare in the Scottish highlands!). You'd then successfully defend Ireland with the help of major American backup arriving across the Atlantic, before invading the hills of Scotland and pushing the nazis back down out of the country!
 
The Mullinator said:
My brief personal comparison:

Farcry is without a doubt the better engine for displaying large open landscapes. Gameplay however isn't nearly as good when compared to HL2 and the whole thing isn't nearly as fun.

However, there are a few things I really enjoyed more about Farcry, wandering around the massive islands and sniping people from so far away really is something that I love doing and HL2 is missing.

Really I would love to see a Farcry mod that was there not so much for the combat but more as a way of being allowed to explore these islands. Maybe some kind of survivor mod where you would have to hunt for food, forage, and set up shelter on some lonely tropical island.

I would also like to see more mods that went away from the tropical setting and created more temperate forest regions. Something with the kind of terrain you see in Scotland, or British Columbia, or Montana would be very neat.

There was a 2d game like this, but it was pretty old. Same premise, survive. There is also one with a space ship, it would be so cool in 3d!
 
Sulkdodds said:
Scotland! **** yeah! In fact I once had a really cool idea which was basically a sequel to Operation Flashpoint but set in an alternative WW2 where Hitler invaded Britain. You'd play, at seperate parts, a British infantryman, an American pilot stationed there and a British commando. You'd fight the nazis as the allied forces get pushed away from the coast, defend London and are pushed all the way back into Ireland (you'd have to be evacuated by sea but get left for dead and join up with resistance units, just like in the original game - guerilla warfare in the Scottish highlands!). You'd then successfully defend Ireland with the help of major American backup arriving across the Atlantic, before invading the hills of Scotland and pushing the nazis back down out of the country!
Learn history. Ireland was neutral in WW2 :P
 
Yeah, but this is alternative history.
ssh.gif
 
Sulkdodds said:
Yeah, but this is alternative history.
ssh.gif
So the Anglo-Irish treaty never happened! I WANT MY PORTS BACK ENGLAND!
 
I'll bet you wore out your thesaurus on that review
 
Actually, my Lexicon is very expansive. I didn't use it once :P

Comes from being and English Language student ;)

Sulkdodds -> This was only intended to be a brief review mate. Like everything else we've reviewed we tried to keep the creative process short (mainly because we're pretty much Braindead ;) ). Of course, if you want to submit a review of you own I'd gratefully accept it :P

Canadian Gunner -> Check again ;). Shows how much time we spent on it when basic facts are missing, ey? It was just a bit of fun though, more an excuse to attack each other, glad it's sparked a little discussion. Cheers for the comment/fixing the omissions.
 
Both games kick teh ass.
FarCry came much earlier, and its out-of-doors rendering capabilities are stunning and unmatched to this day. Anyone who were not wooed by the absolutely huge island-levels where you could actually use your binochulars to see enemies fight far far away and take a hangglider to fly to them, are completely incapable of appraising technical achievements in videogames (or other areas for that matter). The game itself may not be perfect, with its oh so lame storyline and slightly awkward feel, but the engine truly is perfect for the job it was set to do, rendering huge outdoor areas, as well as the occational dungeon.

HL2 is a much more perfected game, but it does not have that huge feeling you get from FC. In HL2 linearity is the order of the day, but that doesn't really detract much from the experience, as the storyline is expertly constructed and coyly revealed to the gamer while the environments, and more importantly; the player's interaction with them, are perfectly modelled.

FarCry is a great game, and so is HL2. If and when there are expansions to these games I will be first in line to buy them. I am certainly ready for another dose of islandtreks and zombiebashings.

Halo? Overrated. Not bad, especially if you look at the xbox-version, but definately overrated. By a lot.

Oh, and on topic: Some of the bits in that comparison was actually quite good.

.bog.
 
i liked farcry's combat alot. Up until you fought the mutants. Godamn mutants required multiple mags worth of gunfire to take down, in the face. They had no weak points...

And while i had no problem with the island of Dr Moreau type setting, the story sucked horribly and the voice acting was horrendous. They could have made the story so much better, and the dialogue had tons of room for improvement.

I mean seriously, taking a forklift to drop a nuke into a basement and surviving the explosion?

infinite ammo rocket launching mutants?

"how do you like them apples"?

"you'll be talking differently when i have a gun to your face"?

If they would have gotten a legitimate writer or scriptmaker to make the story and gotten better dialogue the game would have been MUCH better
 
Personally, I applaud the FarCry engine. Rendering these environments is just wow.

The gameplay does absolutely nothing to tickle my fancy. I actually prefer my FPS games linear or almost completely linear, and I also don't particularly like the huge outside environment setting. I prefer urban environments, real looking places (City17), some buildings (like Nova Prospekt) and the occasional research lab (Doom3 Delta lab style). Outdoor environments are very beautiful, huge environments even more so, but I prefer it to be a smaller portion of the game.
 
Half-Life 2's better, but that's not the point of the thread is it?

Nice read.
 
I think the shit's hittin the fan with Halo. Halo 2 totally destroyed the series. It was basically Halo 1 rehashed in EVERYWAY... same environments, similar weapons, same enemies, same characters and somewhat updated graphics. Duel Weilding...oooo-ahhhh.... its only been done by every other FPS since Goldeneye and really didn't do much to enhance the gameplay. And wtf is with the regenerating health???... and the texture glitches... and the new Blood Gulch is too damn big....

Anyway, I think Halo 2 sucks :)

HL2 is much better than Far Cry, but everyone already listed the reasons.
 
HL 2 is by far the best FPS i have ever played! While i haven't played Far cry (yet) I can't see any other FPS entertaining me as much as HL2 did.

I just bet it this morning and I want to play it all over again. No other game i've ever played made me want to do it all over again, except maybe Fallout, but i never did go back to play that again..i will for HL2.

Last thing i have to say...THE BLUE G-GUN IS THE BEST GUN EVER INVENTED!!!:bounce:
 
This was okay. Made me smile, but the HL2 Fanboy used the word 'idyll' alot.
 
As hard as I tried, I couldn't find any valid arguments in there beyond the slew of ad hominem's in that debate between the two, literally, fanboys.
 
I dont like the health regen either. Kinda makes it unrealistic in the sense. I mean, armor isnt indestructable.
 
MTG_Maro said:
I dont like the health regen either. Kinda makes it unrealistic in the sense. I mean, armor isnt indestructable.

Yes but shields are. Think of it like he has a solar panel on him and when the shield does not draw full power (when your not getting shot) it has excess to donate to the total shields power.

Anyway I like HL2 more but I think far cry was a good game. You can buy it now for like $15 brand new, which is a steal in my oppinion. Anyone who hasent played it should pick it up.
 
CrazyHarij said:
Far Cry looked good, they just didn't did enough with the tropical setting and ruined the greater part of the game with silly monsters and the "Island of Dr Moreau" storyline.
PEANUT BUTTER JELLY TIME PEANUT BUTTER JELLY TIME

I thought Far Cry was ....ehh. I bought it because everyone told me it was awesome, and it was pretty shit. Liked Far Cry Instincts alot more than Far Cry though. But still think HL2 is much better than the both of them.
 
Sulkdodds said:
That's a flaw?

In multiplayer, especially. I can't even tell you how many times I shot someone to within an inch of their life, they killed me, ran away and regained health only to take out more of my team with that ridiculously overpowerd energy sword. If there was no regenerating health, my teammates could have finished him off. For this reason, yes, it is a flaw.

In singleplayer, you can argue otherwise. Though it is a little silly and downright boring when all you have to do is camp behind some cover and *whala* you are healed. I remember when Legendary mode was actually hard and you were forced to be careful about your actions rather than say "oh well, my health will magically regenerate".
 
I liked Far Cry. I thought it was a good game. Admittedly, I still believe Half life(the first one or the second) had the better story line, but graphics wise Far Cry was extremely good. Where FC lost out was in the story and gameplay.
 
StAtiC said:
In multiplayer, especially. I can't even tell you how many times I shot someone to within an inch of their life, they killed me, ran away and regained health only to take out more of my team with that ridiculously overpowerd energy sword. If there was no regenerating health, my teammates could have finished him off. For this reason, yes, it is a flaw.

In singleplayer, you can argue otherwise. Though it is a little silly and downright boring when all you have to do is camp behind some cover and *whala* you are healed. I remember when Legendary mode was actually hard and you were forced to be careful about your actions rather than say "oh well, my health will magically regenerate".

Those who have played Call of Duty 2 will understand how painfull it can be to play with a regenerating health. It destroyed totally the gameplay, i found myself running under heavy fire without caring about my health. It turned that game in a pure arcade game and allows you to do foolish things like killing a small army all alone. For a game that claims to be historical and realistic !!! :rolling:
 
flycrusher said:
Those who have played Call of Duty 2 will understand how painfull it can be to play with a regenerating health. It destroyed totally the gameplay, i found myself running under heavy fire without caring about my health. It turned that game in a pure arcade game and allows you to do foolish things like killing a small army all alone. For a game that claims to be historical and realistic !!! :rolling:
Same here. On hard, I died like twenty times over the entire game. In CoD 1, I died more than twenty times per level :|
 
As much as I love HL2, Farcry is its closest contender in the FPS stakes.

I played through HL2 and loved it to bits thinking nothing could top it and then I got Farcry as a budget title and was blown away. It almost feels open ended the way you can approach your objectives because the maps and so big and the possibilites are endless. Depending on the way you play you can make the game easier or harder for yourself. If you fancy a bit of action and have loads of ammo you can go in all guns blazing whereas if the next part is tricky and you want to conserve ammo you can do a stealth approach. The vehicles are an excellent addition and again add to the "open end" style gameplay (compared to HL2 car/boat and their completely linear use). The action in Farcry is much better than HL2s in that it lets you fights more enemies at once. The AI is amazing and much better than HL2s. Physics really aren't much to talk about compared to HAVOK.

All in all I'd prefer HL2 by a tiny whisker to Farcry. Farcry is still an excellent game.
 
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